Opponent found
Posted: Thu Nov 01, 2007 4:01 pm
Gentlemen!
My game against PzJg. Hortlund is halted for the next month due to real life issues and my long time stock PBEM seems to have ended as my honourable opponent Wolpack isn´t sending any turns anymore. So, I´m looking for another PBEM (which will of course going on when I take up the game against Hortlund again).
As I´m playing the Allied with the same mod against Hortlund it would be perhaps better to play the Allied here also, as I don´t want to abuse all the info I get from my other game, but I´m open to play the Japanese side too if wished.
Nikmod 9.2 grand campaign!
, latest patch
Game settings:
1 day turns
historical first turn off
allied damage control on
advanced weather effects on
reinforcements variable +-15days
PDU on
sub doctrine off for both sides
sub auto ops off
Would like to have the following house rules that I´ve got in other PBEMs too and have worked very well:
max. aircraft on airfield max. 50*airfield size (+about 10%) eg size 4 = max around 220 planes (around means perhaps 223 but not 238!! )
max. aircraft in sea hex = "around 450" (= 5 Essex carriers or the equivalent size 9 airfield). I know it´s no problem to stack more than 5 carriers in a hex that is 3600 square miles big, this rule is not because realism it´s because of the game engine. And this rule has worked better for me than a set max percentage of CAP. You still can place 1000s of planes around an island but it reduces the effects of the CAP shields for both sides. When you can place max 500 planes on the biggest airfield on the board why shoudl you place 1500 in a sea hex? If the "leakers" will be "too much of a threat" then this rule can be discussed as it makes no sense that every US CV will be sunk later on by attacks of 100 Betties.
Japanese are not allowed to do strategic bombing in China! Far too easy to destroy all the ressources, HI and OIL. Japanese may bomb everything else of Allied territory.
Allied are not allowed to do strategic bombing of JAPANESE OCCUPIED ALLIED territory. This should prevent the Allied player to do suicide attacks e.g. with carriers to destroy some oil facilities (which I´ve seen enough) and for the reasons mentioned under 3. And I don´t think it would have been possible (politically) to burn down all those Japanese held Allied cities like Singapore or others. Allied may bomb everything in Japan, Korea, eastern China, Thailand = everything Japan held at 1941/12/7. If you want to starve Japan, take the bases or sink the ships!
B29 aren´t allowed on naval attack
B29 only on level 6 or 7+ airfields, this should limit them to places that were big enough in real life.
ASW TF max 6 ships
PT boats max 6 at a base (1x6 PT TF or 2x3 PT TF. Not 6 TFs with single PTs!)
no sub invasions
no mini para drops. As many para drops allowed as wished but they should involve at least 500-1000 men at min.
cutting off units only with "real" combat units, not some 10 assault point base forces...
Other house rules can be discussed if needed. Common sense helps most of the time. Want to do an AAR also.
If interested, answer me here or pm me.
Thanks
Chris
My game against PzJg. Hortlund is halted for the next month due to real life issues and my long time stock PBEM seems to have ended as my honourable opponent Wolpack isn´t sending any turns anymore. So, I´m looking for another PBEM (which will of course going on when I take up the game against Hortlund again).
As I´m playing the Allied with the same mod against Hortlund it would be perhaps better to play the Allied here also, as I don´t want to abuse all the info I get from my other game, but I´m open to play the Japanese side too if wished.
Nikmod 9.2 grand campaign!
, latest patchGame settings:
1 day turns
historical first turn off
allied damage control on
advanced weather effects on
reinforcements variable +-15days
PDU on
sub doctrine off for both sides
sub auto ops off
Would like to have the following house rules that I´ve got in other PBEMs too and have worked very well:
max. aircraft on airfield max. 50*airfield size (+about 10%) eg size 4 = max around 220 planes (around means perhaps 223 but not 238!! )
max. aircraft in sea hex = "around 450" (= 5 Essex carriers or the equivalent size 9 airfield). I know it´s no problem to stack more than 5 carriers in a hex that is 3600 square miles big, this rule is not because realism it´s because of the game engine. And this rule has worked better for me than a set max percentage of CAP. You still can place 1000s of planes around an island but it reduces the effects of the CAP shields for both sides. When you can place max 500 planes on the biggest airfield on the board why shoudl you place 1500 in a sea hex? If the "leakers" will be "too much of a threat" then this rule can be discussed as it makes no sense that every US CV will be sunk later on by attacks of 100 Betties.
Japanese are not allowed to do strategic bombing in China! Far too easy to destroy all the ressources, HI and OIL. Japanese may bomb everything else of Allied territory.
Allied are not allowed to do strategic bombing of JAPANESE OCCUPIED ALLIED territory. This should prevent the Allied player to do suicide attacks e.g. with carriers to destroy some oil facilities (which I´ve seen enough) and for the reasons mentioned under 3. And I don´t think it would have been possible (politically) to burn down all those Japanese held Allied cities like Singapore or others. Allied may bomb everything in Japan, Korea, eastern China, Thailand = everything Japan held at 1941/12/7. If you want to starve Japan, take the bases or sink the ships!
B29 aren´t allowed on naval attack
B29 only on level 6 or 7+ airfields, this should limit them to places that were big enough in real life.
ASW TF max 6 ships
PT boats max 6 at a base (1x6 PT TF or 2x3 PT TF. Not 6 TFs with single PTs!)
no sub invasions
no mini para drops. As many para drops allowed as wished but they should involve at least 500-1000 men at min.
cutting off units only with "real" combat units, not some 10 assault point base forces...
Other house rules can be discussed if needed. Common sense helps most of the time. Want to do an AAR also.
If interested, answer me here or pm me.
Thanks
Chris