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ETA on next patch?
Posted: Thu Nov 08, 2007 12:29 am
by pad152
ETA on next patch?
RE: ETA on next patch?
Posted: Thu Nov 08, 2007 1:26 am
by cbelva
In a previous report today, Vic said a "couple of days".
RE: ETA on next patch?
Posted: Thu Nov 08, 2007 1:46 am
by SMK-at-work
when it's ready?
RE: ETA on next patch?
Posted: Thu Nov 08, 2007 1:52 am
by Erik Rutins
1.02 beta could be available as early as tomorrow - we're hoping to have 1.02 go official sometime next week, depending on feedback on the 1.02 beta.
RE: ETA on next patch?
Posted: Thu Nov 08, 2007 6:04 am
by SlowHand
ORIGINAL: SMK-at-work
when it's ready?
That's the standard answer I'm happy to see.
FWIW, if you look at how
People's Tactics evolved and how well this game runs as is, and how quickly this game got a quick-fix patch for a few awkward bugs in the initial release, I'm not gonna worry too much about essential bug fixes getting fixed in a timely manner.
RE: ETA on next patch?
Posted: Thu Nov 08, 2007 6:45 am
by Punzer
AT does seem surprisingly solid for a PC game doesn't it? [:)] Much better than my usual experience. I've actually gotten patch fatigue from a couple of my games. Space Empires V, for example, while a good game, gets patched monthly. Not usually to upgrade, but to fix the game. A year after release sees a pretty solid game that's still getting fixed. Great support, but...[8|] I'm not sure I'll pick up the probable SE VI. I wish more games were this well coded.
RE: ETA on next patch?
Posted: Thu Nov 08, 2007 7:44 am
by MrMox
ORIGINAL: Erik Rutins
1.02 beta could be available as early as tomorrow ...
Any clues to the contents?
RE: ETA on next patch?
Posted: Thu Nov 08, 2007 7:55 am
by Twotribes
ORIGINAL: MrMox
ORIGINAL: Erik Rutins
1.02 beta could be available as early as tomorrow ...
Any clues to the contents?
Space Aliens.
RE: ETA on next patch?
Posted: Thu Nov 08, 2007 8:10 am
by Vic
v1.02 will adress a host of small glitches and all bugs reported untill now.
I am planning to work on a bigger patch (v1.1) for a longer period in order to tweak / add some features.
RE: ETA on next patch?
Posted: Thu Nov 08, 2007 8:10 am
by freeboy
1.1 1.2? What? I that here was only 1.1 beta? I am confused!
ok, makes sence now! tu
RE: ETA on next patch?
Posted: Thu Nov 08, 2007 6:07 pm
by TheHellPatrol
ORIGINAL: Twotribes
Space Aliens.
[8D]So cool! Awesome, i hope some monsters make it into the next one.....
Whoa! ROOK! GODZILLA![:D]
RE: ETA on next patch?
Posted: Thu Nov 08, 2007 6:35 pm
by rickier65
ORIGINAL: freeboy
1.1 1.2? What? I that here was only 1.1 beta? I am confused!
ok, makes sence now! tu
There is a 1.01 beta. I imagine maybe Vic decided to skip the 1.01 official, and do a 1.02 beta, followed by a 1.02 official. (sounds fine to me).
.0x releases are usually minor changes or fixes, while .x releases tend to have more significant changes and hence take longer to test. I'm glad to see Vic is thinking in terms of some longer term enhancements, as well as the quick bug fixes.
This game looks pretty good to me, the scenario editor looks like it's going to offer the commuinty the ability to do some interesting things.
Rick
RE: ETA on next patch?
Posted: Thu Nov 08, 2007 6:55 pm
by Westheim
Just curious - what's ETA? [8|] God, I hate abbreviations.
RE: ETA on next patch?
Posted: Thu Nov 08, 2007 7:06 pm
by Erik Rutins
We found a glitch with the 1.02 beta, so I expect Vic will fix it and we're then looking at tomorrow.
RE: ETA on next patch?
Posted: Thu Nov 08, 2007 7:30 pm
by JAMiAM
ORIGINAL: Westheim
Just curious - what's ETA? [8|] God, I hate abbreviations.
Estimated Time of Arrival.
RE: ETA on next patch?
Posted: Thu Nov 08, 2007 8:52 pm
by SlowHand
ORIGINAL: Westheim
Just curious - what's ETA? [8|] God, I hate abbreviations.
LOL. Westheim, that's what
Google (define ETA) is for.
Edit: oops, I shouldn't be such a smart-a** ... there's also that Basque separatist group, ETA.