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Predefined Units and Command Structure

Posted: Fri Nov 16, 2007 4:23 pm
by mtvaill
For the sake of argument, say I want to create an entire army as predefined units, and then use Events to place those units on the map. I can't find any way of predetermining the command structure of those units; is there a way in the editor to assign HQs to predefined units?

RE: Predefined Units and Command Structure

Posted: Fri Nov 16, 2007 5:11 pm
by tweber
I think the Editor assigns to the closest HQ.