RHS japanese economy?
Posted: Sat Nov 17, 2007 3:07 pm
I'm going to play a lvl7 EOS game as Japs.
As the economy is VERY important for the Japs even without playing RHS, I don't want to see no more production in april or may because of serious mistakes.
So what is important?
1. Does it make sense to enlarge some factories under 100 or will one run short in ressources then?
2. What is more important - ressources or oil (to plan offensives it's good to know that)
3. Is there any plan or advice what planes to produce? Because of that various enigens, it will i.e. be very stupid to raise the monthly Me109 production to 250, when in late 42 or early 43 the factories change automatically to a plane with totally different engines...
In a stock game, I once tried to produce Ki-30 but it always changed it automatically to Ki-51. I'm expecting this to be the same here, right? When will production change? In the moment the new plane is available or later?
4. L2D2 or G5N?
5. Should one try to rationalize the production? I guess yes, but how? In the beginning, the A6M2 is better than the Ki-43 and the Me 109. But when I change all fighterproduction to A6M2, I guess it'll shurely need some other eninges than the Ki-44 or later fighters with much better performance. So in this case it would be needed to change the total production for the cost of time and endless amounts of supplies...
6. Should one stop the Shinano or even other ships?
7. Is there enough HI to feed all needs and to allow enlarging of AC production?
8. What to do to have enough supplies?
9. Something different: What to do in China? It's yellow everywhere! How can I avoid to be thrown out very fast or at least to be cut off? There are not to many Japanese forces around...
10. How much garrison need 10 Industry? I am considering to enlarge some HI to produce more supplies where they're needed
11. Where to unload ressources and oil? As all Islands seem to be conntected at least by ferries - is it enough to unload at Osaka? Where and how much is needed in Korea, Manchuria, Siam and Indochina?
Thx
As the economy is VERY important for the Japs even without playing RHS, I don't want to see no more production in april or may because of serious mistakes.
So what is important?
1. Does it make sense to enlarge some factories under 100 or will one run short in ressources then?
2. What is more important - ressources or oil (to plan offensives it's good to know that)
3. Is there any plan or advice what planes to produce? Because of that various enigens, it will i.e. be very stupid to raise the monthly Me109 production to 250, when in late 42 or early 43 the factories change automatically to a plane with totally different engines...
In a stock game, I once tried to produce Ki-30 but it always changed it automatically to Ki-51. I'm expecting this to be the same here, right? When will production change? In the moment the new plane is available or later?
4. L2D2 or G5N?
5. Should one try to rationalize the production? I guess yes, but how? In the beginning, the A6M2 is better than the Ki-43 and the Me 109. But when I change all fighterproduction to A6M2, I guess it'll shurely need some other eninges than the Ki-44 or later fighters with much better performance. So in this case it would be needed to change the total production for the cost of time and endless amounts of supplies...
6. Should one stop the Shinano or even other ships?
7. Is there enough HI to feed all needs and to allow enlarging of AC production?
8. What to do to have enough supplies?
9. Something different: What to do in China? It's yellow everywhere! How can I avoid to be thrown out very fast or at least to be cut off? There are not to many Japanese forces around...
10. How much garrison need 10 Industry? I am considering to enlarge some HI to produce more supplies where they're needed
11. Where to unload ressources and oil? As all Islands seem to be conntected at least by ferries - is it enough to unload at Osaka? Where and how much is needed in Korea, Manchuria, Siam and Indochina?
Thx