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Question on AI behavior

Posted: Sun Nov 18, 2007 3:10 pm
by Twotribes
I made Marines, they are better then Infantry and cost a lot more. 750 for first 2 levels and 1000 for 3rd and 4th. To limit them to Sea soldiers I placed a penalty on readiness for movement.

The problem is the AI only builds Marines now. How do I still allow the AI to buy them but make it more likely they will buy Infantry?

Perhaps I should just deny them to the AI, since the routine won't use them properly anyway.

RE: Question on AI behavior

Posted: Sun Nov 18, 2007 3:53 pm
by Vic
Set the AIRole Infantry Score lower for the Marines.
 
kind regards,
vic

RE: Question on AI behavior

Posted: Sun Nov 18, 2007 4:24 pm
by PDiFolco
BTW Vic, is there some info somewhere on how the AI do decide to build stuff, with some algorithms or principles ? It'll be useful for all designers that want to create new units (like Twotribes [;)])

RE: Question on AI behavior

Posted: Sun Nov 18, 2007 4:29 pm
by Vic
 
hi pdi,
 
see the AI tutorial please.