Question on AI behavior
Posted: Sun Nov 18, 2007 3:10 pm
I made Marines, they are better then Infantry and cost a lot more. 750 for first 2 levels and 1000 for 3rd and 4th. To limit them to Sea soldiers I placed a penalty on readiness for movement.
The problem is the AI only builds Marines now. How do I still allow the AI to buy them but make it more likely they will buy Infantry?
Perhaps I should just deny them to the AI, since the routine won't use them properly anyway.
The problem is the AI only builds Marines now. How do I still allow the AI to buy them but make it more likely they will buy Infantry?
Perhaps I should just deny them to the AI, since the routine won't use them properly anyway.