Questions about unit statistics
Posted: Tue Nov 27, 2007 3:50 pm
Hi,
I looked through all of the pdf documentation included in the manuals folder of the game and couldn't find answers to these questions.
1) Units have "Attack Pts" and "Defend Pts" (on the "Vs. Classes" tab of the subformation detail screen) which vary based on opponent type. Do defend points determine how difficult a unit is to shoot (morale/kill hit) and attack points determine how hard a unit hits an opponent? Or are attack points used when the unit's stack is attacking only and defend points are used when a unit's entire stack is defending only?
2) There is a tab called "Vs. SFTypes" on the subformation detail screen. This has 2 columns labed "Attack kill chance" and "Defend kill chance". It has a row for each possible subformation type in the game and for that subformation type a modifier (ex .22x, .66x, 1.5x, etc). What exactly does this table mean? There is already a base strength given for the subformation vs various other unit types on the "Vs. Classes" tab (refer bo my question (1) above)....is this a multiplier applied to that base strength value from the "Vs. Classes" tab?
3) How many stack points are allowed without penalty being applied to the stack? Is it 50? or 100?
Thanks for your help
JJ
I looked through all of the pdf documentation included in the manuals folder of the game and couldn't find answers to these questions.
1) Units have "Attack Pts" and "Defend Pts" (on the "Vs. Classes" tab of the subformation detail screen) which vary based on opponent type. Do defend points determine how difficult a unit is to shoot (morale/kill hit) and attack points determine how hard a unit hits an opponent? Or are attack points used when the unit's stack is attacking only and defend points are used when a unit's entire stack is defending only?
2) There is a tab called "Vs. SFTypes" on the subformation detail screen. This has 2 columns labed "Attack kill chance" and "Defend kill chance". It has a row for each possible subformation type in the game and for that subformation type a modifier (ex .22x, .66x, 1.5x, etc). What exactly does this table mean? There is already a base strength given for the subformation vs various other unit types on the "Vs. Classes" tab (refer bo my question (1) above)....is this a multiplier applied to that base strength value from the "Vs. Classes" tab?
3) How many stack points are allowed without penalty being applied to the stack? Is it 50? or 100?
Thanks for your help
JJ