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modding of "new teams" / "new weapons", etc

Posted: Wed Nov 28, 2007 1:50 am
by lstp04
Is there a "maxium" number of "teams" that can be made within the CCMT data worksheet?

What about for "soldiers" and "weapons" ?

Or is the number to be made unlimited?

Thanks

RE: modding of "new teams" / "new weapons", etc

Posted: Wed Nov 28, 2007 3:03 am
by Senior Drill
The limits in the Data\Base files are:

BlueTeams.txt = 250
RedTeams.txt = 250
Soldiers.txt = 128
Weapons.txt = 200
Vehicles.txt = 128

The practical limit for teams, if you want everyone to have a unique icon, is 198 and 187 for weapons, due to the limitations of the ScrnGadg.gdg and GameGadg.gdg files, however, many teams and weapons can share an icon, such as tank main guns and mortars to get under those limits.

In the CCMT Data Workbook, you'll find the limits in the "Class", or index number column descriptions.

RE: modding of "new teams" / "new weapons", etc

Posted: Wed Nov 28, 2007 3:18 am
by lstp04
Thanks!