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editor doesnot run on XP 64
Posted: Mon Dec 03, 2007 8:26 pm
by kritter
The game runs on XP64 why doesn't the editor? It tries and says it is not the operating system it expected. Can someone please fix it.
RE: editor doesnot run on XP 64
Posted: Tue Dec 04, 2007 4:24 am
by Shark7
Sounds like an old program on a new OS. I will report this to the rest of the team.
RE: editor doesnot run on XP 64
Posted: Tue Dec 04, 2007 1:20 pm
by kritter
Please do, Harpoon 3 and its editor runs on XP64, I do not know why just the editor for this game does not. Now that most of the chips are 64 bit you would think most software would run on a 64 bit operating system.
RE: editor doesnot run on XP 64
Posted: Tue Dec 04, 2007 5:03 pm
by TonyE
Well, I've stated it many times before but posts obviously get hard to find when there are lots of new ones.
The Scenario Editor will not work on 64-bit version of windows because 64-bit versions of windows don't have a 16-bit Windows subsystem like 32-bit versions of Windows have.
Your work around is to run an emulator such as VMWare and a 32-bit operating system inside of that in order to use the SE.
RE: editor doesnot run on XP 64
Posted: Wed Dec 05, 2007 4:20 pm
by kritter
Why does the game run on 64 bit? Why not just recompile it? Is this difficult?
RE: editor doesnot run on XP 64
Posted: Wed Dec 05, 2007 5:57 pm
by TonyE
The game runs on 64-bit because 64-bit versions of Windows have a 32-bit emulator. 64-bit versions of windows no longer have a 16-bit emulator, that's why the SE doesn't run on them.
The move from 16-bit to 32-bit in terms of coding is not trivial. Two very talented programmers tried and did not make it all that far. I have a 32-bit version of the scenario editor I managed to convert from 16-bit but it is nowhere near stable or useable.