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admiral's edition scenarios
Posted: Fri Dec 07, 2007 10:26 pm
by trojan58
Will we be able to import/convert custom mods from WITP to the admiral's edition
RE: admiral's edition scenarios
Posted: Fri Dec 07, 2007 10:27 pm
by DuckofTindalos
No. The differences between the two editions are simply too great.
RE: admiral's edition scenarios
Posted: Sat Dec 08, 2007 12:19 am
by trojan58
bugger
RE: admiral's edition scenarios
Posted: Sat Dec 08, 2007 4:21 am
by jwilkerson
ORIGINAL: trojan
bugger
Agreed - but problem for us too since we can't do it either!
There can be some support tools - like conversion of hexes - but there will be substantial manual pieces due to inability to convert to new data elements which don't exist in current data files.
RE: admiral's edition scenarios
Posted: Sat Dec 08, 2007 4:28 am
by trojan58
No worries, how difficult is it going to be to create new ship and aircraft art. Ships aren't to bad currentley but aircraft are a pain
RE: admiral's edition scenarios
Posted: Sat Dec 08, 2007 4:38 am
by jwilkerson
ORIGINAL: trojan
No worries, how difficult is it going to be to create new ship and aircraft art. Ships aren't to bad currentley but aircraft are a pain
Let's ask this over on the air thread. I think we have changed this so that aircraft are done separately like ships. But let's validate.