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Bug -- minors can't purchase if major has $0

Posted: Mon Dec 10, 2007 5:07 am
by Grognot
Not that you'd normally do this, but if you're playing Turkey with a full Ottoman Empire and it's the December economic phase, and you first spent everything in the Turkish treasury (knowing that any unspent Ottoman Empire funds will go to you)... you can't spend any of the Ottoman funds, either.

The "you don't have money" check apparently looks at the major power's $ first, and won't let you do any free-state purchases if the major power has $0 left.