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The Next War
Posted: Wed Dec 12, 2007 12:04 pm
by NickGen
Hi everyone, this is a first screenshot of a scenario in the work.
It is a scenario WWIII based on "the next war" of SPI.
Below are the SF-Type for west german.
Each sub-unit represents a company with its integrated transports.
The Map uses my graphic mod, somewhat altered ...
To be continued ...

RE: The Next War
Posted: Wed Dec 12, 2007 12:09 pm
by NickGen
And...the Full map preview....[:)]

RE: The Next War
Posted: Wed Dec 12, 2007 12:10 pm
by NickGen
A close view of Hamburg region

RE: The Next War
Posted: Wed Dec 12, 2007 1:09 pm
by marcusm
Looks very promising.
RE: The Next War
Posted: Wed Dec 12, 2007 1:16 pm
by Erik Rutins
Holy cow Nick, that's gorgeous - unit pics and map both! I have the boardgame, can't wait to try this scenario!!
RE: The Next War
Posted: Wed Dec 12, 2007 1:23 pm
by BULLDOGINTHEUK
This looks amazing. Nice one.
Just a thought. Would it be possible to increase the height of the map as I can see that Ships would have trouble getting from East/West. Just thinking from a gameplay point of view as have never played the original that you are trying to emulate.
Keep up the good work [:D]
RE: The Next War
Posted: Wed Dec 12, 2007 1:36 pm
by Barthheart
WOW! Can't wait![&o]
RE: The Next War
Posted: Wed Dec 12, 2007 2:08 pm
by NickGen
Sorry, but this is something that will take a long time, especially since I have a lot of projects underway, and that everything must be done ....
RE: The Next War
Posted: Wed Dec 12, 2007 2:19 pm
by Barthheart
That's OK. Take your time. I've got three projects on the go now so I know what you mean.....
RE: The Next War
Posted: Wed Dec 12, 2007 2:33 pm
by Captain Cruft
Great stuff!
RE: The Next War
Posted: Wed Dec 12, 2007 3:29 pm
by Vic
holy crap!
i am flabergasted.
ps: If you need any special feature or option added to make your scenario work better i could seriously look into it.
RE: The Next War
Posted: Wed Dec 12, 2007 3:33 pm
by NickGen
Thanks Vic, I am not there yet, but some adjustments will certainly be necessary for the helicopters, on the other hand, it would be really interesting to have a city label visible on map, and it is possible to create borders between countries?
RE: The Next War
Posted: Wed Dec 12, 2007 3:40 pm
by Vic
Hi nick,
no hurry!

I'll look into the helicopter thing.
Labels visible on map will be possible from v1.1 christmas patch onwards.
Country borders could already be done by adding a rivertype with no modifiers.
I am following your work with anticipation.
kind regards,
Vic
RE: The Next War
Posted: Wed Dec 12, 2007 3:47 pm
by NickGen
thanks ...
Another thing that I thought it would be really interesting to have different transitions depending on the terrain, for example, deep water: I would need a transition to shallow water and another transition for costal hex ...
RE: The Next War
Posted: Wed Dec 12, 2007 10:15 pm
by ShadowB
Outstanding, Nick! Best of luck with the scenario!

RE: The Next War
Posted: Wed Dec 12, 2007 10:18 pm
by marcusm
After this you'll be ready for the Scorched Earth modules

.
marcus
RE: The Next War
Posted: Wed Dec 12, 2007 10:22 pm
by TPM
That looks freaking awesome! Great job...can't wait to play it!
RE: The Next War
Posted: Thu Dec 13, 2007 12:04 am
by Bombur
Maybe it would be possible, in a future patch, to add a feature to an air unit defining if it is anhelicopter (and thus allowing him to land anywhere)???
RE: The Next War
Posted: Thu Dec 13, 2007 1:39 pm
by PDiFolco
ORIGINAL: Nick69
thanks ...
Another thing that I thought it would be really interesting to have different transitions depending on the terrain, for example, deep water: I would need a transition to shallow water and another transition for costal hex ...
I think you can easily define 3 "sea" terrain types with various shades of blue to represent them and place them as you want to get the wanted map effect.
RE: The Next War
Posted: Thu Dec 13, 2007 3:27 pm
by ravinhood
ORIGINAL: Erik Rutins
Holy cow Nick, that's gorgeous - unit pics and map both! I have the boardgame, can't wait to try this scenario!!
Hey Erik I was wondering is it possible to use other peoples map tiles/hexes and unit icons in a "random generated scenario"? This guy has great graphics (much better than the vanilla version) and if I can use his maps and unit icons I might be tempted to buy this one. So???