a few little bugs
Posted: Sat Dec 15, 2007 11:55 am
Just a few things I've noticed in the course of a very enjoyable campaign as Austria:
1) Usually pursuit works fine, but occasionally it doesn't seem to cause the casualties it should. This may be the same problem as was noticed in another thread, of militia not being taken when there's nothing else.
2) France attacks Austrian corps with lone artillery corps (AI silliness there, but that's another issue.) After small casualties on both sides, artillery corps breaks. There's not enough Austrian cavalry to cause any pursuit damage. Nevertheless, the artillery corps is eliminated. Could be the game thinks 0 cav = 0 inf = 0 mil = infinity artillery?
3) Austria gets corps on loan from Britain. Corps is sitting in Swedish free state (controlled by Britain), and refuses to go anywhere. (Only its little area is outlined as possible destination.) I tried the same thing with a corps in Norway (conq by Britain), and it was willing to let that move around in Norway, but not enter Sweden.
4) In one game, the little map in the bottom right corner turned its colors off (as if all the check marks were off). I tried clicking them off and on to no avail. I tried saving and quitting and coming back also to no avail. Save files of other games still show the map properly.
5) Not really a bug, but just about the AI. I think others have posted similar things. While it seems pretty good at chit picking, and makes some clever maneuvers, it's not so good at "getting there the first with the most". The lone artillery corps above is one example. In the same war, Napoleon began far ahead of the main stack, with just the guard corps. I wiped out the corps and captured him. Then they scattered their main stack, which had looked quite formidable. By the end of the war, I also had Davout, Bernadotte, Soult, and Massena.
Nathan Rose
1) Usually pursuit works fine, but occasionally it doesn't seem to cause the casualties it should. This may be the same problem as was noticed in another thread, of militia not being taken when there's nothing else.
2) France attacks Austrian corps with lone artillery corps (AI silliness there, but that's another issue.) After small casualties on both sides, artillery corps breaks. There's not enough Austrian cavalry to cause any pursuit damage. Nevertheless, the artillery corps is eliminated. Could be the game thinks 0 cav = 0 inf = 0 mil = infinity artillery?
3) Austria gets corps on loan from Britain. Corps is sitting in Swedish free state (controlled by Britain), and refuses to go anywhere. (Only its little area is outlined as possible destination.) I tried the same thing with a corps in Norway (conq by Britain), and it was willing to let that move around in Norway, but not enter Sweden.
4) In one game, the little map in the bottom right corner turned its colors off (as if all the check marks were off). I tried clicking them off and on to no avail. I tried saving and quitting and coming back also to no avail. Save files of other games still show the map properly.
5) Not really a bug, but just about the AI. I think others have posted similar things. While it seems pretty good at chit picking, and makes some clever maneuvers, it's not so good at "getting there the first with the most". The lone artillery corps above is one example. In the same war, Napoleon began far ahead of the main stack, with just the guard corps. I wiped out the corps and captured him. Then they scattered their main stack, which had looked quite formidable. By the end of the war, I also had Davout, Bernadotte, Soult, and Massena.
Nathan Rose