Leader glitches -- exile, wasteful purchases
Posted: Tue Jan 01, 2008 3:15 am
Exiling POWs --
You presently can't select peace condition C.6, 'Remove one leader' (for exile that can't be ended except by either
- entering Fiasco Zone, or
- paying S+T political points when not in Fiasco Zone
)
for any commander that's a POW, regardless of who holds him. For instance, if you've just captured Charles (because a beaten-down Austria decided to run him against you with a tiny corps, rather than risk being left with Mack and John until 1810, Fiasco, or an additional 8 PP) you can't prevent him from becoming available immediately after you make peace unless you first release him.
Even if you release a POW (perhaps an option for a -really- beaten-down foe where even a good leader might not remove the need for an unconditional), he's not actually available for reinforcement or exile until the -next- month -- meaning that if you captured after your Land Combat phase, it's not an economic-phase month, and there was no opportunity to release him until the next Diplomacy Phase... you can't select him for exile until the month afterwards. Just tested this by releasing a prisoner during an economic phase -- still not available on diplomatic-reaction screen.
I haven't checked to see whether the same can't-exile also holds for wounded leaders, but it wouldn't surprise me, since it's likely going by presence + availability date (must be on board, or must be immediately placeable) regardless of reason for the lack-of-availability. Seems a bit odd that Great Britain couldn't demand that Napoleon be exiled if the latter is recovering in a hospital, or is in a British prison.
Wasteful purchases --
If during an economic phase you "purchase" a presently unplaced leader who actually doesn't need to be purchased, because he's already available w/ no interfering exiles, wounds, et al -- you still pay $1. This is minor (unless you're Turkey...) but is silly, because you're paying $1 where the fair price is $0.
You presently can't select peace condition C.6, 'Remove one leader' (for exile that can't be ended except by either
- entering Fiasco Zone, or
- paying S+T political points when not in Fiasco Zone
)
for any commander that's a POW, regardless of who holds him. For instance, if you've just captured Charles (because a beaten-down Austria decided to run him against you with a tiny corps, rather than risk being left with Mack and John until 1810, Fiasco, or an additional 8 PP) you can't prevent him from becoming available immediately after you make peace unless you first release him.
Even if you release a POW (perhaps an option for a -really- beaten-down foe where even a good leader might not remove the need for an unconditional), he's not actually available for reinforcement or exile until the -next- month -- meaning that if you captured after your Land Combat phase, it's not an economic-phase month, and there was no opportunity to release him until the next Diplomacy Phase... you can't select him for exile until the month afterwards. Just tested this by releasing a prisoner during an economic phase -- still not available on diplomatic-reaction screen.
I haven't checked to see whether the same can't-exile also holds for wounded leaders, but it wouldn't surprise me, since it's likely going by presence + availability date (must be on board, or must be immediately placeable) regardless of reason for the lack-of-availability. Seems a bit odd that Great Britain couldn't demand that Napoleon be exiled if the latter is recovering in a hospital, or is in a British prison.
Wasteful purchases --
If during an economic phase you "purchase" a presently unplaced leader who actually doesn't need to be purchased, because he's already available w/ no interfering exiles, wounds, et al -- you still pay $1. This is minor (unless you're Turkey...) but is silly, because you're paying $1 where the fair price is $0.