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Fighter Intercepts

Posted: Wed Jan 02, 2008 10:05 pm
by all5n
Will my fighters intercept intruding aircraft if they have moved during my turn, or do i need to leave them with full/some APs in order to intercept during other players turns?

RE: Fighter Intercepts

Posted: Wed Jan 02, 2008 10:17 pm
by Delyn Locksmiths
So that's what you've been doing in Alexandria? Building air interceptors [:D]

RE: Fighter Intercepts

Posted: Wed Jan 02, 2008 11:23 pm
by freeboy
They need to have ap and this should refreash after your turn afaik they will work if you have used them and they are in supply etc

mayb e not on the ap.. but you can use all the ap and they will perform intercepts if settings are ok and supply //tom vic?

RE: Fighter Intercepts

Posted: Thu Jan 03, 2008 8:20 am
by Vic
For intercept you must have readiness (optimally 100) and the intercept order to a percentage lower then the readiness of the aircraft. With readiness 100 they will intercept hexes upto 50% of normal range (5 hex for fighter I).
 
kind regards,
Vic