An idea: strategic bomber and night fighters
Posted: Sat Jan 05, 2008 6:35 pm
-I think AT is more suited to strategic scenarios than to operational ones. A topic on WWII strategic scenarios is how to simulate night bombing and night fighters. This is troublesome as the game don´t have 1/2 day turns. However, there is a way to simulate a night bombing/day bombing campaign. The idea is:
1-Create two new SF groups: night fighters and night bombers
2-Night fighters cannot attack fighters (they have 0 attack and defense values) neither fighters can attack them for the same reasons. They also can´t attack bombers or dive bombers.
3-Night bombers cannot be attacked by fighters, however, they can be attacked by night fighters
4-Adjustments in night bombers can be made (decrease in overall attack values, specially tactical bombing, less vulnerability to AA fire and so on)
-In such a way, we can simulate a night bombing campaign.
1-Create two new SF groups: night fighters and night bombers
2-Night fighters cannot attack fighters (they have 0 attack and defense values) neither fighters can attack them for the same reasons. They also can´t attack bombers or dive bombers.
3-Night bombers cannot be attacked by fighters, however, they can be attacked by night fighters
4-Adjustments in night bombers can be made (decrease in overall attack values, specially tactical bombing, less vulnerability to AA fire and so on)
-In such a way, we can simulate a night bombing campaign.