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Error : INVALID RETURN IN PBEM_WHO_AM_I()
Posted: Sun Jan 06, 2008 8:51 pm
by gwheelock
During a pbem battle (but verses an AI opponent); if you click on the area that the
battle occured in; you get a message "INVALID RETURN IN PBEM_WHO_AM_I()"
(& you can't get out of it - you have to kill the game)

RE: Error : INVALID RETURN IN PBEM_WHO_AM_I()
Posted: Sun Jan 06, 2008 8:52 pm
by gwheelock
Here are the save files
RE: Error : INVALID RETURN IN PBEM_WHO_AM_I()
Posted: Mon Jan 07, 2008 12:30 am
by gwheelock
As a side-effect (I suspect) of this bug; I can have both my and opponent core in the area(s)
- and cannot remove my core; cannot fight a battle (I think that is because I exterminated the other
core; but the bug doesn't let the program remove it - so it both exists & doesnt exist at the same
time)
Both core seem to be "stuck" in place.

RE: Error : INVALID RETURN IN PBEM_WHO_AM_I()
Posted: Mon Jan 07, 2008 2:12 pm
by MarshallEllis
Can you send me your land combat phase where this happens so that I can see what is happening?
RE: Error : INVALID RETURN IN PBEM_WHO_AM_I()
Posted: Mon Jan 07, 2008 3:29 pm
by gwheelock
They are attached to my 2nd posting under this thread.
RE: Error : INVALID RETURN IN PBEM_WHO_AM_I()
Posted: Mon Jan 07, 2008 4:07 pm
by MarshallEllis
Oooops! Glad it wasn't a snake! LOL!
Will look at them.
RE: Error : INVALID RETURN IN PBEM_WHO_AM_I()
Posted: Mon Jan 07, 2008 9:44 pm
by gwheelock
Just load those files & MANUALLY click one of the areas where there is "combat" to get the
error (using the "next combat" button doesn't do it)
RE: Error : INVALID RETURN IN PBEM_WHO_AM_I()
Posted: Tue Jan 08, 2008 1:18 pm
by MarshallEllis
I took your game and tried it and this looks to be fixed in 1.01
I never saw the error but there was some of this code fixed in certain MP siege location problems for 1.01.