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Units
Posted: Fri Jan 18, 2008 8:45 pm
by thomas916
[X(]
What does this little square in the lower left corner of the units mean?supply?sometimes its red
RE: Units
Posted: Fri Jan 18, 2008 8:50 pm
by Barthheart
Yep supply. Green - lots of suply, Yellow - running low, Red - out of supply!
RE: Units
Posted: Fri Jan 18, 2008 8:51 pm
by thomas916
thanks a lot
RE: Units
Posted: Sat Jan 19, 2008 2:09 am
by T_K
Why are you seeing a red square in the first place?!?!
[:'(]
RE: Units
Posted: Sat Jan 19, 2008 6:19 am
by thomas916
i dont know I assume then i am out of supply if i place my unit far away from a HQ
RE: Units
Posted: Sat Jan 19, 2008 8:09 am
by Twotribes
Also check to ensure your assigned headquarters has a path to the unit. And make sure the Unit HAS a headquarters assigned.
Remember when you create a new Headquarters if you do not assign it to a higher headquarters that is receiving supplies you need to give the headquarters it's own supply through assigning at least one production site making supply to it.
RE: Units
Posted: Sat Jan 19, 2008 4:30 pm
by hadberz
So thats were I was messing up. I didn't assign my new HQ to the higher HQ. I really need to sit down and read the manual [:)]
RE: Units
Posted: Sat Jan 19, 2008 6:12 pm
by Delyn Locksmiths
I think the best way to learn how to play Advanced Tactics is to download People's Tactics and play the tutorial there. It's a superb PT tutorial, and the mechanics of this game are basically the same. I understand most of AT and I've not read the manual.
RE: Units
Posted: Sun Jan 20, 2008 1:11 am
by montarakid
While we are on the subject of unit supply, the distance a unit is from its assigned HQ is apparently important to its ability to be supplied. What is that distance?
And, what affect does intervening terrain have on the ability to supply a unit?
RE: Units
Posted: Sun Jan 20, 2008 10:56 am
by Delyn Locksmiths
Select the HQ, then press the petrol can button, this shows you supply range. Green is good supply, yellow slightly bad, blue bad and red out of supply. You'll see the effect of terrain and roads by the way the colours are lined up. You can also right click on a unit to see the supply path to it from HQ, and the points per hex.
RE: Units
Posted: Mon Jan 21, 2008 4:23 am
by montarakid
Delyn, thanks. Had not noticed the points-per-hex visual with the right <click>.