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"Germanies fate": a modded WAW scenario

Posted: Wed Jan 23, 2008 5:16 pm
by freeboy
See XBX info below regarding alot of modding he did, LOTS of changes for the industry, higher reserch costs and pp grants etc.
I few new el chepo crapy units for China.
And so it begins, a rainy Summer day and the PAnzers, followed by their moterized brothers storm Poland, it is Aug 1939. The soon to surrender Polkes raid Berlin causing minor damage .. as Goring responds, "a few scratched buildings".. but the reality of war has hit home!"

The french and English are not in agreement, and a New French Governmetn orders the MAg line evacuated as the Germans prove the Blitz styl warfare.

XbX as the german commander readies his troops..Warsaw falls turn two, the red Army takes possetion of the Baltic states and Eastern Poland.. the world watches and The commonwelth countries gear up for war..

RE: "Germanies fate": a modded WAW scenario

Posted: Wed Jan 23, 2008 9:41 pm
by SMK-at-work
Straight away the French order the Maginot line evacuated?  That's soemthign that should be modded well before adding "a few crappy el cheapo units for China" IMO

RE: "Germanies fate": a modded WAW scenario

Posted: Thu Jan 24, 2008 12:12 am
by freeboy
noted...
 
As fall gives way to winter blah blah blah, nothing really to report.. I am planning on some fun after "France the battle for in 40" begins though[X(]

RE: "Germanies fate": a modded WAW scenario

Posted: Thu Jan 24, 2008 2:29 pm
by xBoroNx
I'll start with the german part of the AAR once Fall Gelb starts :).

RE: "Germanies fate": a modded WAW scenario

Posted: Thu Jan 24, 2008 3:33 pm
by freeboy
I did not see till now there are hand cards for no gerramn blitz and no vichy.. did u mean to leave these in

RE: "Germanies fate": a modded WAW scenario

Posted: Thu Jan 24, 2008 3:35 pm
by xBoroNx
Yeah i left those cards in since they are imho way too expensive, so i doubt they will get used by the allied player.

RE: "Germanies fate": a modded WAW scenario

Posted: Thu Jan 24, 2008 4:45 pm
by JAMiAM
ORIGINAL: xBoroNx

Yeah i left those cards in since they are imho way too expensive, so i doubt they will get used by the allied player.
The no Vichy card would be a good investment, if there was a fleet to salvage out of playing it. Then, it would be a viable card to play in order to keep the fight going in the south of France, French N.A., etc. As it is now, since there is no fleet, and even if there was, all Western Forces are homogeneous, so it could be folded into a "British" fleet, it is a fairly expensive card to play, unless the West makes a major effort to contest every inch of France.

RE: "Germanies fate": a modded WAW scenario

Posted: Thu Jan 24, 2008 6:19 pm
by freeboy
I actually think the no blitz card is a too inexpensivve as it removes the blitz entirely, taking away Denmark, Norway, giving them and the low countries to the west.. who knows maybe I used the card!
France is too strang vs historical.. and XBX mod gives a crapload of elchepo troops to China.. I plan on creating the huge poeples army and causing the JAps to mobilase alot of resources there !

RE: "Germanies fate": a modded WAW scenario

Posted: Thu Jan 24, 2008 6:36 pm
by xBoroNx
Hmpf freeboy indeed used this card. At least the germans nontheless managed to kill quite a few frenchies. How much does the card cost?


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RE: "Germanies fate": a modded WAW scenario

Posted: Thu Jan 24, 2008 6:39 pm
by xBoroNx
Will be a slow crawl to paris though probably. The front at the end of my turn. I wonder why Freeboy completely abandoned the maginot line though, he could have delayed the germans there if he just would have placed a few spare infantry there i think.

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RE: "Germanies fate": a modded WAW scenario

Posted: Thu Jan 24, 2008 11:06 pm
by freeboy
Poor planning? I did not even know these cards existed, So I had already planed to pull way back and out.. so it looks like now, the 180pp no blitz card will hopefully stall you ot some months.. then the no vichy card ?[:D]

RE: "Germanies fate": a modded WAW scenario

Posted: Thu Jan 24, 2008 11:10 pm
by xBoroNx
Time is more scarce than german manpower, so the germans attack Lille in May 1940 in a daring attack. First wave succeeded, but the losses were harsh.


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RE: "Germanies fate": a modded WAW scenario

Posted: Thu Jan 24, 2008 11:17 pm
by xBoroNx
Fortunately we built a mobilized army this time, so some germans even can continue pushing forward.
In several waves the fort guarding Paris is attacked and the final wave manages to take it and destroy lots of french flak.
Front at the end of my turn:


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RE: "Germanies fate": a modded WAW scenario

Posted: Thu Jan 24, 2008 11:20 pm
by xBoroNx
Overall it has been quite a bloodbath, the germans sacrificed many rifle units. Wonder if the french will try to counterattack.


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RE: "Germanies fate": a modded WAW scenario

Posted: Fri Jan 25, 2008 12:05 am
by xBoroNx
Freeboy decided to not attack. Germans are not advancing too hastily this turn neither since the german armies are a bit exhausted, so no need to overstrain them.


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RE: "Germanies fate": a modded WAW scenario

Posted: Fri Jan 25, 2008 12:11 am
by xBoroNx
Instead the germans only conquer enough room to assault paris next turn. This turn it would be too risky since there are lots of french forces in paris. Maybe if Freeboy retreats all remaing troops into paris they even hold out next turn too. But it doesn't matter too much imho, the italians joined and paris will fall this year also, so nothing to worry yet.

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RE: "Germanies fate": a modded WAW scenario

Posted: Fri Jan 25, 2008 3:33 pm
by xBoroNx
Freeboy decided to not attack. After the obligatory artillery bombarding the first wave of germans already almost succeeds in storming Paris. I begin to love those mortars [:)].


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RE: "Germanies fate": a modded WAW scenario

Posted: Fri Jan 25, 2008 3:35 pm
by xBoroNx
Surprisingly the french HQ manages to stall the 2nd wave also [&:]

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RE: "Germanies fate": a modded WAW scenario

Posted: Fri Jan 25, 2008 3:41 pm
by xBoroNx
Wave 3 finally takes Paris though. 1 month later than historically the germans gloriously end the french campaign

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RE: "Germanies fate": a modded WAW scenario

Posted: Fri Jan 25, 2008 3:59 pm
by xBoroNx
French front at the end of the german turn. We have cut off supply for the remnants of the french army. I am not sure if we can create Vichy next turn or if Freeboy bought the no vichy card. But the Axis have enough time now to slowly decimate the French.

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