Version 1.01b preview
Posted: Thu Jan 24, 2008 12:14 am
Hey guys:
Been plugging away and I know there are several posts that I would still like to look at but I have enough work on my plate keep my hands on the keyboard for now! I have added some scheduled 1.02 fixes into our 1.01 BETA version. Matrix is packaging this up for distribution but wanted to add some info as to what to expect (The current version will be 1.01b).
Fixed in 1.01b
There doesn't seem to be any way to retract access from an ally; once you allow them in, that seems to be it, even if you uncheck the box. It also seems to continue even if the alliance is broken.
Fixed in 1.01b
The program has a conflict with Mecklenburg when it is a component of the CoR. France was able to declare war on it and in the Prussian Current Nation window under “Free states”, Mecklenburg shows up there, even though the program also recognizes it as a component of the CoR.
Fixed in 1.01b
if a major power has one of its controlled minor country corps inside of its enemy’s homeland (but no other corps), the program will incorrectly prompt the player suing the invader, that they must sue for peace to all nations that they are at war with.
Fixed in 1.01b
The program only retreats fleets to the owner’s controlled port when other ports are available. When there is a naval retreat, the losing side should also consider an allies port if access had been granted (section 9.4.1 Sea Area Retreats). To duplicate: move Spanish stack out of Le Havre and make sure the British intercept and win the battle.
Fixed in 1.01b
To duplicate: Observe war between France and Russia then have France create Poland and notice that the war between France and Russia was cancelled.
Fixed in 1.01b
Access violation at address 005876F3 in module 'EiANW.exe'. Read of address FFFFFF00
Fixed in 1.01b
Lockup when AI is forced to evac an iced in port
Fixed in 1.01b
Need to allow feudals to be loaned!
Fixed in 1.01b
EiANW apparently DOES allow for invasion supply without a supply source in violation of EiANW 10.5.4.
Fixed in 1.01b
AI is in the instability and yet, not losing their controlled minors that have no unbesiged corps present
Fixed in 1.01b
Game is allowing naval units that capture transports to undo their move
Fixed in 1.01b
AI france is surrendering conditionally to herself
Fixed in 1.01b
Minor garrisons not being allowed to be fully reinforced
Fixed in 1.01b
Informal peace settig clears when leaving the screen
Fixed in 1.01b
Ottoman morale is not correct
Fixed in 1.01b
Minor fleets being allowed to setup in a blockade box
Fixed in 1.01b
Program is giving error message: “Unable to move unit in send_blockade runners”File: blockade box battle.sav
Fixed in 1.01b
Need to move "change move oder" option to reinforcement phase
Fixed in 1.01b
Unable to place a depot inside besieged port cities of sponsored minor countries when sea supply has been established
Fixed in 1.01b
Need to make all leaders (On or Off the board) eligible for removal in surrender
Fixed in 1.01b
Trade values in the current nation view are reversed.
Fixed in 1.01b
Duplicate Sea Area 702. One borders Karlskrona (Sweden) and the other is off Konigsberg (Prussia).
Fixed in new games going forward
Been plugging away and I know there are several posts that I would still like to look at but I have enough work on my plate keep my hands on the keyboard for now! I have added some scheduled 1.02 fixes into our 1.01 BETA version. Matrix is packaging this up for distribution but wanted to add some info as to what to expect (The current version will be 1.01b).
Fixed in 1.01b
There doesn't seem to be any way to retract access from an ally; once you allow them in, that seems to be it, even if you uncheck the box. It also seems to continue even if the alliance is broken.
Fixed in 1.01b
The program has a conflict with Mecklenburg when it is a component of the CoR. France was able to declare war on it and in the Prussian Current Nation window under “Free states”, Mecklenburg shows up there, even though the program also recognizes it as a component of the CoR.
Fixed in 1.01b
if a major power has one of its controlled minor country corps inside of its enemy’s homeland (but no other corps), the program will incorrectly prompt the player suing the invader, that they must sue for peace to all nations that they are at war with.
Fixed in 1.01b
The program only retreats fleets to the owner’s controlled port when other ports are available. When there is a naval retreat, the losing side should also consider an allies port if access had been granted (section 9.4.1 Sea Area Retreats). To duplicate: move Spanish stack out of Le Havre and make sure the British intercept and win the battle.
Fixed in 1.01b
To duplicate: Observe war between France and Russia then have France create Poland and notice that the war between France and Russia was cancelled.
Fixed in 1.01b
Access violation at address 005876F3 in module 'EiANW.exe'. Read of address FFFFFF00
Fixed in 1.01b
Lockup when AI is forced to evac an iced in port
Fixed in 1.01b
Need to allow feudals to be loaned!
Fixed in 1.01b
EiANW apparently DOES allow for invasion supply without a supply source in violation of EiANW 10.5.4.
Fixed in 1.01b
AI is in the instability and yet, not losing their controlled minors that have no unbesiged corps present
Fixed in 1.01b
Game is allowing naval units that capture transports to undo their move
Fixed in 1.01b
AI france is surrendering conditionally to herself
Fixed in 1.01b
Minor garrisons not being allowed to be fully reinforced
Fixed in 1.01b
Informal peace settig clears when leaving the screen
Fixed in 1.01b
Ottoman morale is not correct
Fixed in 1.01b
Minor fleets being allowed to setup in a blockade box
Fixed in 1.01b
Program is giving error message: “Unable to move unit in send_blockade runners”File: blockade box battle.sav
Fixed in 1.01b
Need to move "change move oder" option to reinforcement phase
Fixed in 1.01b
Unable to place a depot inside besieged port cities of sponsored minor countries when sea supply has been established
Fixed in 1.01b
Need to make all leaders (On or Off the board) eligible for removal in surrender
Fixed in 1.01b
Trade values in the current nation view are reversed.
Fixed in 1.01b
Duplicate Sea Area 702. One borders Karlskrona (Sweden) and the other is off Konigsberg (Prussia).
Fixed in new games going forward