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Banzai - News from Japanese HQ
Posted: Fri Jan 25, 2008 2:24 am
by kfmiller41
Thought I would start an AAR for my game with Darryn Foley. We are playing CHS scenario 158 and we are both playing the side we know least[:D]. I am trying an AAR style I saw in another forum that I liked alot and I hope it is enjoyable and different. Will try and update often and comments are always welcome as I get very lost playing Japan.
With that said, welcome tot he first issue of Banzai.[&o]

RE: Banzai - News from Japanese HQ
Posted: Fri Jan 25, 2008 2:36 am
by Nomad
Cool, I hate the Combat Report only AARs - don't forget some screen shots. Good Luck Ken.
RE: Banzai - News from Japanese HQ
Posted: Fri Jan 25, 2008 3:18 am
by kfmiller41
once I have the publishing software down pat, i will add sceeensshots for sure, as I use snagit as well
RE: Banzai - News from Japanese HQ
Posted: Fri Jan 25, 2008 8:33 am
by 1275psi
With so many AArs, hard to come up with something interesting -but this is very, very cool, keep it up!
RE: Banzai - News from Japanese HQ
Posted: Sat Jan 26, 2008 3:42 am
by AcePylut
Here's looking for a good fun matchup. Miller41 and I (Darryn) have a fun matchup with honest HR's (4 set in stone and any up for discussion as the game goes on). I don't know the engine well enough to really exploit it, so if I do do something and it's cheesy, let me know and I'll do something else. And if any pros are reading this and note I do something like that, pm me and let me know and I'll stop asap.
Good luck, have ... treacherous Jap bastages!
PS i like the aar style. I expect some good disinformation there

RE: Banzai - News from Japanese HQ
Posted: Sat Jan 26, 2008 11:30 pm
by kfmiller41
Next Edition for your viewing pleasure.

RE: Banzai - News from Japanese HQ
Posted: Sat Jan 26, 2008 11:31 pm
by kfmiller41
page 2

RE: Banzai - News from Japanese HQ
Posted: Sat Jan 26, 2008 11:32 pm
by kfmiller41
page 3

RE: Banzai - News from Japanese HQ
Posted: Sun Jan 27, 2008 1:42 am
by Nomad
Looking at the picture on page 2, you were very lucky to not lose some ships. You will need to give promotions to some of those escort ship commanders.
RE: Banzai - News from Japanese HQ
Posted: Sun Jan 27, 2008 6:28 am
by kfmiller41
you have no idea[&o] that was the invasion I so totally screwed up and they were there way to long to not get attacked. My escorts arrived the next day and he was gone but not before a kate put a torpedo into a DD. Sadly we are starting over due to one of the settings being wrong[:(] The realistic Weather affects was off and my opponent wanted to have it on. No big deal as my PH attack was soooo bad. Hope things are better next time around and I will be getting Photoshop CS3 in the mail monday and will be using it to do the Banzai so any ideas would be great[:D]
RE: Banzai - News from Japanese HQ
Posted: Sun Jan 27, 2008 1:23 pm
by KTNJR
I really like the way you did your AAR.
Looking forward to your start up.
RE: Banzai - News from Japanese HQ
Posted: Sun Jan 27, 2008 3:06 pm
by marky
ORIGINAL: miller41
once I have the publishing software down pat, i will add sceeensshots for sure, as I use snagit as well
prnt scrn and paint + photobucket [:D]
RE: Banzai - News from Japanese HQ
Posted: Sun Jan 27, 2008 3:07 pm
by marky
ORIGINAL: Nomad
Cool, I hate the Combat Report only AARs - don't forget some screen shots. Good Luck Ken.
in myyyyyyy dayy people were happy enuff with batreps and they didnt need, or so callously EXPECT[;)] these huge narratives that not all of us have time for [;)][:D]
RE: Banzai - News from Japanese HQ
Posted: Mon Jan 28, 2008 1:25 am
by kfmiller41
I agree marky, it is just a difference of styles[:D] I tend to enjoy a writeup that is brief but covers highlights and I just think the newspaper format kind of works well. Grey Hunters AAR "News from the Front" in the forge of freedom forum was so good I asked him how he did it and also if i could try to use the format. He was kind enough to tell me how it was done, all I need is Photoshop and some time and a little imagination (very little for me[:D]) and hopefully it can be as entertaining as it is informative. It is a time sink, but no more than the game itself[8D]
We have also restarted and I will get the first issue out next week for sure.
RE: Banzai - News from Japanese HQ
Posted: Wed Jan 30, 2008 12:34 am
by kfmiller41
OK, Finally got the new Paper done, started the game and its 9 December. Enjoy[:D] Please let me know if there is anything you would like to see as I am playing with photoshopCS3

RE: Banzai - News from Japanese HQ
Posted: Wed Jan 30, 2008 2:20 am
by Nomad
ORIGINAL: marky
ORIGINAL: Nomad
Cool, I hate the Combat Report only AARs - don't forget some screen shots. Good Luck Ken.
in myyyyyyy dayy people were happy enuff with batreps and they didnt need, or so callously EXPECT[;)] these huge narratives that not all of us have time for [;)][:D]
that must be why I don't read your AARs. [8D]
RE: Banzai - News from Japanese HQ
Posted: Wed Jan 30, 2008 10:31 am
by KTNJR
No torps at Peal?
Im really glad you started your AAR back up.
RE: Banzai - News from Japanese HQ
Posted: Wed Jan 30, 2008 2:16 pm
by cantona2
Original idea and very effective. Look forward to more posts in this one.
RE: Banzai - News from Japanese HQ
Posted: Thu Jan 31, 2008 1:12 am
by kfmiller41
here is the next edition. Thing are definitely not going my way right now as you will see[:D] but it is good fun for all that.

RE: Banzai - News from Japanese HQ
Posted: Sat Feb 02, 2008 5:16 am
by kfmiller41
Boy it is easy to fall out of the first page in this forum huh[:D]
Here is the next edition, not as much as I would like but not alot to report either.
