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OOB
Posted: Fri Feb 01, 2008 7:36 pm
by Grimrod42
Would it be possible to implement the OoB of the original game?
RE: OOB
Posted: Fri Feb 01, 2008 8:47 pm
by bresh
Please help me here OoB is short for ?
Regards
Bresh
RE: OOB
Posted: Fri Feb 01, 2008 8:47 pm
by Grollub
Order of Battle
RE: OOB
Posted: Fri Feb 01, 2008 8:59 pm
by Grimrod42
EiANw deviates from the original game and I believe it should go back to it.
RE: OOB
Posted: Fri Feb 01, 2008 9:00 pm
by Grimrod42
examples
- Spanish militia corps
- no cav in Russian corps
- infantry in Austrian gaurd corps
RE: OOB
Posted: Fri Feb 01, 2008 9:49 pm
by AresMars
An
order of battle (often abbreviated as
ORBAT,
OOB,
O/B, or
OB) is an organizational tool used by
military intelligence to list and analyze enemy military units.
The term is also used by historians and war gamers to list the organization and unit structure of both sides in a battle.
http://en.wikipedia.org/wiki/Order_of_battle
RE: OOB
Posted: Sat Feb 02, 2008 3:49 pm
by Ted1066
This has my support - I've read the Harm rules, but never really felt that they offered enough to deviate from the original rules set. I'd like to further this request by asking to go back to the original map (without the errors, mind you : ). Call me a purist.
Cheers,
Ted
RE: OOB
Posted: Sat Feb 02, 2008 8:21 pm
by Soapy Frog
I would agree. Not too happy about the changes overall.
RE: OOB
Posted: Sat Feb 02, 2008 9:22 pm
by NeverMan
ORIGINAL: Ted1066
This has my support - I've read the Harm rules, but never really felt that they offered enough to deviate from the original rules set. I'd like to further this request by asking to go back to the original map (without the errors, mind you : ). Call me a purist.
Cheers,
Ted
Personally, I never really understood why people got so excited about EiH, outside of the Advanced Naval rules (which I believe were published in General, the Magazine) I didn't care much for it.
RE: OOB
Posted: Sat Feb 02, 2008 9:37 pm
by Murat
1792. You know you love it. Add it. Play it. You will no longer care about the current OOBs [:)]
RE: OOB
Posted: Sun Feb 03, 2008 1:29 am
by NeverMan
ORIGINAL: Murat
1792. You know you love it. Add it. Play it. You will no longer care about the current OOBs [:)]
Ok, so the revolution campaign was a whole lot of fun. True. But down with the other stuff.
RE: OOB
Posted: Sun Feb 03, 2008 2:20 am
by ecn1
Or another possibility, if the OOB was based on EiH 3.0, use the more recent version (4.0) that is more like EiA and fix things like not having cav in russian corps, not the OOB from EiH from 4-5 years ago..
RE: OOB
Posted: Sun Feb 03, 2008 11:16 pm
by zaquex
I still would want to know the rational behind choosing EiH 3.0 OOB when its arguably the most criticised OOB thats been in use in some sort of semi official capacity.
RE: OOB
Posted: Sun Feb 03, 2008 11:46 pm
by pzgndr
I would expect with the editor we will see "official" EiA OOBs, or "official" EiH variants based on different versions, or whatever.
RE: OOB
Posted: Mon Feb 04, 2008 2:15 pm
by Grimrod42
This should be fixed next Patch not waiting for an editor...
I've played with Michael Treasure Eia and he had not issue with us not using EiH so I don't see why they pc game should either
RE: OOB
Posted: Mon Feb 04, 2008 2:48 pm
by AresMars
As EIANW is a mix of both EiA and EiH v3.0 there should be no surprise about the OOB changes.
EiA was a workable, playable game as it was, however, Gamers being who they are always like to tinker...that lead to EiH.
It was often mentioned that EiH v3 was 'imperfect' and the 4.0 and beyond was much improved.....it was also mentioned that EiH 5.1 had _too much_ "chrome"! (Is that possible....in a boardgame yes it can make the game unwieldy...in a computer game......not a bad thing IMHO)
Personally, I would like to see EIANW look and feel much more like the orginal EIA, but that decision remains with Matrix and their Programming team.
I like the 'chrome' that was added in EiH (more historical, more accurate, much more options, etc....) but it is NOT a requirement for enjoyment of EiA.
BTW, I have never played EiH.....but have read and enjoyed the various versions over the years....
In the end, EIANW is what it is.....We'll see where the future takes it....
NOTE: I noticed I did not indicate that I would like the EiA OOB. VOTE for EiA OOB.
RE: OOB
Posted: Mon Feb 04, 2008 5:17 pm
by sw30
Personally, I was surprised at the decision to use EiH 3.0, out of all the EiH versions, that was probably the least balanced one OOB... I'd vote for EiH 4.0 just to avoid the 5.x chrome.)
RE: OOB
Posted: Mon Feb 04, 2008 5:37 pm
by Soapy Frog
I'd vote for EiA, and then make the game moddable so that the EiH types can do their thing too. I'm all for modding. But you have to start somewhere.
RE: OOB
Posted: Mon Feb 04, 2008 8:04 pm
by Ted1066
I think the EiH 3.0 rules were chosen because AT THE TIME they were the current set. Keep in mind these guys started developing this in 2002. Marshall et al. obviously stuck with the rules rather than update part way through development.
I'm hoping that into the future an editor is released that allows us to change OOBs (or Matrix just does it themselves). <fingers crossed>
Cheers,
Ted
RE: OOB
Posted: Mon Feb 04, 2008 8:23 pm
by Grimrod42
It should be an easy thing to fix - I am with Soapy on this