RHS aircraft weapons loadouts and bomb theory (how RHS differs from WITP)
Posted: Sat Feb 02, 2008 5:03 am
The usual rule - we cannot change hard code - sometimes does not apply.
Bomb devices (and shells too) are a case in point in RHS.
Normally, effect = soft effect and = weight of weapon in pounds.
But in RHS, it depends on the kind of weapon.
HE is square root of weight in pounds.
AP is the square root of 2/3 the weight in pounds.
Mortars are 1.2 times the square root of the weight in pounds.
In WITP effect times accuracy = de facto weapons value.
So it does not matter if you have ten 100 pound bombs of 1 1000 pound bomb-
or 4 250 pound bombs or 2 500 pound bombs - same same.
But in RHS it DOES matter: because ten 100 pound bombs have an effect of 100
(ten times 10) while a 1000 pound bomb has an effect of 32 (31.6 rounded up - the
square root of 1000). For soft targets - and unarmored ships - you WANT those 100
pound bombs. But for hard targets - and armored ships - AP bombs - and heavier bombs -
are more likely to penetrate.
There is more: the same plane may have GP, AP, ASW - sometimes BW or other loadouts.
This is indicated in the UNIT NAME - not in the aircraft type information. Whatever the
basic type information is will be what a unit gets when it upgrades. For example, a Ki-67
will upgrade with bombs - and it is MORE effective vs land units and most (unarmored) ships
with bombs than with torpedoes. Further - the torpedo armament will substitute back to two
250 kg bombs - which are not as effective as the 100 kg bombs are (that is, 8 x 100 kg is
more effective than 2 x 250 kg). But the torpedo armed version will be more effective against
very large ships, particularly if well protected by armor from bombs.
Bomb devices (and shells too) are a case in point in RHS.
Normally, effect = soft effect and = weight of weapon in pounds.
But in RHS, it depends on the kind of weapon.
HE is square root of weight in pounds.
AP is the square root of 2/3 the weight in pounds.
Mortars are 1.2 times the square root of the weight in pounds.
In WITP effect times accuracy = de facto weapons value.
So it does not matter if you have ten 100 pound bombs of 1 1000 pound bomb-
or 4 250 pound bombs or 2 500 pound bombs - same same.
But in RHS it DOES matter: because ten 100 pound bombs have an effect of 100
(ten times 10) while a 1000 pound bomb has an effect of 32 (31.6 rounded up - the
square root of 1000). For soft targets - and unarmored ships - you WANT those 100
pound bombs. But for hard targets - and armored ships - AP bombs - and heavier bombs -
are more likely to penetrate.
There is more: the same plane may have GP, AP, ASW - sometimes BW or other loadouts.
This is indicated in the UNIT NAME - not in the aircraft type information. Whatever the
basic type information is will be what a unit gets when it upgrades. For example, a Ki-67
will upgrade with bombs - and it is MORE effective vs land units and most (unarmored) ships
with bombs than with torpedoes. Further - the torpedo armament will substitute back to two
250 kg bombs - which are not as effective as the 100 kg bombs are (that is, 8 x 100 kg is
more effective than 2 x 250 kg). But the torpedo armed version will be more effective against
very large ships, particularly if well protected by armor from bombs.