A couple of editor clarifications please
Posted: Mon Feb 11, 2008 12:50 am
1) I am currently assuming that production propagation uses the Supply Movement type and AP range and is also affected by the percentage penalties in the same way. Is that right? Unless I am blind I have seen no Rulevars related to this so it must be hard-coded ...
2) Blowing Locations. How do the numbers work? What I have worked out is that the unit loses all it's EPs and half its APs per blow attempt (though the lack of EPs does not seemingly prevent having a second try in the same turn) but how is the the potential damage worked out? It seem to vary for no discernable reason ... Also what exactly does the Blow Points value for the SFtype mean? I presume it's related to the damage but again the relationship is not obvious.
The reason I wish to understand number 2 is because I want to implement a larger range of upgradable fortifications and blowing "level 1" followed by building "level 2" seems the only way to do it.
Thank you
2) Blowing Locations. How do the numbers work? What I have worked out is that the unit loses all it's EPs and half its APs per blow attempt (though the lack of EPs does not seemingly prevent having a second try in the same turn) but how is the the potential damage worked out? It seem to vary for no discernable reason ... Also what exactly does the Blow Points value for the SFtype mean? I presume it's related to the damage but again the relationship is not obvious.
The reason I wish to understand number 2 is because I want to implement a larger range of upgradable fortifications and blowing "level 1" followed by building "level 2" seems the only way to do it.
Thank you