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Napoleonic battalion level game

Posted: Wed Feb 13, 2008 2:41 am
by rictavian
Was there not a project to develop a tactal battalion level Napoleonic simulator. Was it a spin off of Horse and Musket?

RE: Napoleonic battalion level game

Posted: Wed Feb 13, 2008 2:09 pm
by MacDuff
The designers have great plans for this series. [;)]

RE: Napoleonic battalion level game

Posted: Wed Feb 13, 2008 4:44 pm
by rictavian
Thankyou MacDuff.....er..ah any idea when?

RE: Napoleonic battalion level game

Posted: Wed Feb 13, 2008 10:48 pm
by sullafelix
The one man development team for the Napoleonic game was incorporated into the H+M team. To my knowledge the original game was canned. I'm a play tester for the new H+M version and I've seen no reference to anything Napoleonic. The new H+M is a direct descendant off Prussia's Glory etc., and only comes with some Frederick the great battles. Some members off the development team are still active military men and that is what is causing the longer than I believe anticipated launch of the game. If you liked the series you will enjoy the newest member.

RE: Napoleonic battalion level game

Posted: Fri Feb 22, 2008 7:40 pm
by MacDuff
Look at it this way, when they finally do get to the Napoleonic period (and I have to say they will eventually) the engine will be very fine tuned.

RE: Napoleonic battalion level game

Posted: Tue Feb 26, 2008 9:42 pm
by Tim Coakley
Napoleonics is my period of choice...we will see the engine cover that period in the future.

My intent is to work all the major conflicts from about 1700-1860. I think the game can represent these periods very well.

Tim

RE: Napoleonic battalion level game

Posted: Tue Feb 26, 2008 10:12 pm
by sullafelix
Great Northern War and Marlboroughs campaigns " cough ". Now throw in some Saxe and go back to Conde and Turenne and we are in seventh heaven.

RE: Napoleonic battalion level game

Posted: Sat Mar 01, 2008 3:41 pm
by Zaraath
Are you choosing a cutoff of 1700 because most armies had abandoned the pikes by then? Or can pikemen be represented by the game engine?

RE: Napoleonic battalion level game

Posted: Sat Mar 08, 2008 6:08 pm
by Tim Coakley
Zaraath,
the 1700 mark is just an estimate. The game engine is very flexible...if you can make the unit graphics, you could fudge anything up until the rise of mechanized warfare.

As a caveat, it is designed for the musket era, so any other periods would require more abstraction and suspension of disbelief.

Regards,
Tim