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New Screen
Posted: Sun Feb 17, 2008 5:05 am
by Magnus
Hey guys
Just a new screen with new terrain I´m testing. I think this looks better than the last screens shown. This has more a tabletop feel to it and everything stands out really good. What do you think?

RE: New Screen
Posted: Sun Feb 17, 2008 5:14 am
by anvl
Awesome Mag,, that is a real improvement!!
RE: New Screen
Posted: Sun Feb 17, 2008 8:39 am
by Adraeth
Thanks, i really like it, hope to march those fields soon [:)]
RE: New Screen
Posted: Sun Feb 17, 2008 1:45 pm
by sullafelix
Excellent, great work.
RE: New Screen
Posted: Sun Feb 17, 2008 2:13 pm
by sabreman1966mcs
Great stuff Magnus [&o]
RE: New Screen
Posted: Sun Feb 17, 2008 4:33 pm
by Magnus
Thanks guys, glad you like it

RE: New Screen
Posted: Sun Feb 17, 2008 4:51 pm
by sol_invictus
Absolutely beautiful![&o]
RE: New Screen
Posted: Sun Feb 17, 2008 9:50 pm
by Alan Sharif
Excellent work, looks fantastic.
RE: New Screen
Posted: Mon Feb 18, 2008 7:29 pm
by jim pfleck
I think it is fantastic. Great improvement!
RE: New Screen
Posted: Mon Feb 18, 2008 8:25 pm
by Magnus
Altough it the terrain doesn´t look as complex I think this is the way to go. Everything can be seen easily and the game resembles more a tabletop. It is hard to add any kind of realistic grass at this scale, I think all just becomes a mess with "real grass". It seems like everyone here so far likes it, I really like it too

RE: New Screen
Posted: Tue Feb 19, 2008 12:39 pm
by Panama Red
It definately looks like a real table top with green cloth as the grass, good job.[:)]
RE: New Screen
Posted: Tue Feb 19, 2008 3:21 pm
by Magnus
Panama Red yes that was my intention. Now for the other seasons I have just changed the hue a little, for instance the "cloth" for fall has a more reddish/brown tone to it

Now of course rest of the terrain features have the appropiate color, like the trees, hedges etc.
Now imagine having a table border around the playfield in the same angle as the hexes has. This would definitely put the game to the tabletop overall feel

A nice idea here would be to have an arm coming from nowhere, well you wouldn´t see the rest of the body, just a part of the uniform and a hand like leaning towards the table at one of the edges, maybe different generals and depending on what side you choose you have that particular generals uniform. There could be four generals at each corner of the playfield like leaning towards

RE: New Screen
Posted: Tue Feb 19, 2008 5:16 pm
by Sumter
The new artwork looks great. I really dislike the idea of the general's arms, however. That strikes me as just too busy. Keep the appearance as clean as possible.
Sumter
RE: New Screen
Posted: Tue Feb 19, 2008 6:38 pm
by Magnus
No worries Sumter, that idea I had won´t get included anyway. Just speculating a little

RE: New Screen
Posted: Wed Feb 20, 2008 3:42 am
by e_barkmann
they did the arm thing with Tin Soldiers. Just looked plain wrong IMHO.
cheers
RE: New Screen
Posted: Wed Feb 20, 2008 2:06 pm
by sol_invictus
Yeah, I never really liked the arm thingy from Tin Soldiers. It just seemed pointless and distracting.
RE: New Screen
Posted: Fri Feb 22, 2008 7:34 pm
by MacDuff
Mag,
What made you go with the circular hills?
Rick
RE: New Screen
Posted: Fri Feb 22, 2008 9:20 pm
by Magnus
They were circular before too, or do you mean they looked more rough before? Like cliffs sort of?
RE: New Screen
Posted: Sat Feb 23, 2008 3:01 pm
by MacDuff
In Prussia's Glory they were more conformed to the hexes.
However, in this release, if the editor will allow us to draw hills so the edges/slopes can be made to appear more irregular, so that they don't look like heses or circles, than I think we are going to end up with a very nice looking game.
Rick
RE: New Screen
Posted: Sat Mar 01, 2008 7:41 am
by Hentzau
Are there slight variations in the green shade of the grass for different height elevations in this screenshot? Hard to tell for me, but if there are they don't vary quite enough for my eyes.