More questions and comments
Posted: Mon Feb 25, 2008 6:00 pm
Well I believe I pretty much got the hang of the game and do find it quite addicting but have a few more questions to ask that I can't seem to find in the rulebook nor here on the forum.
1) Do captured resource hexes count for anything other than denying them to your enemy?
2) I have read here that captured food hexes eventually dissappear, does that hold true for captured resources?
3) Do captured enemy cities do anything other than reduce enemy morale? Is there any type of friendly production boost? If so..are all cities equal in that matter or are some better than others?
4) I notice petrograd has a (25) next to it. Do these numbers mean anything to the CP if they are captured or is it strictly a morale indicator for the TE?
5) Is there a reason I can't tranfer production or raw materials from Italy, Greece, Romania, or Bulgaria to a friendly country even if the adjacent waters and/or countries are controlled by friendly forces? There isn't even an option to tranfer from these countries although I can transfer to them.
6) I noticed how, as the CP, when Russia surrenders that any CP unit east of the new border gets relocated back west of it. I also notice that any hex that the CP had occupied has the appropriate CP flag still on it and that my units can move back to those hexes if I so desired. Do the captured resources/food/city hexes east of the new border mean anything to the CP? Is the new border line nothing more than a historical reference? Personally, I don't care what happened historically in that regard, I would just as soon the new border reflect how far east my forces actually got.
7) Is there any plan for a game editor? I would like to do a lot of what if scenarios. This game would be on my comp for many years if it did.
8) Is there any plan to improve the interface..like smooth mouse scrolling or zooming?
Thanks in advance
Sabre
1) Do captured resource hexes count for anything other than denying them to your enemy?
2) I have read here that captured food hexes eventually dissappear, does that hold true for captured resources?
3) Do captured enemy cities do anything other than reduce enemy morale? Is there any type of friendly production boost? If so..are all cities equal in that matter or are some better than others?
4) I notice petrograd has a (25) next to it. Do these numbers mean anything to the CP if they are captured or is it strictly a morale indicator for the TE?
5) Is there a reason I can't tranfer production or raw materials from Italy, Greece, Romania, or Bulgaria to a friendly country even if the adjacent waters and/or countries are controlled by friendly forces? There isn't even an option to tranfer from these countries although I can transfer to them.
6) I noticed how, as the CP, when Russia surrenders that any CP unit east of the new border gets relocated back west of it. I also notice that any hex that the CP had occupied has the appropriate CP flag still on it and that my units can move back to those hexes if I so desired. Do the captured resources/food/city hexes east of the new border mean anything to the CP? Is the new border line nothing more than a historical reference? Personally, I don't care what happened historically in that regard, I would just as soon the new border reflect how far east my forces actually got.
7) Is there any plan for a game editor? I would like to do a lot of what if scenarios. This game would be on my comp for many years if it did.
8) Is there any plan to improve the interface..like smooth mouse scrolling or zooming?
Thanks in advance
Sabre