Map change suggestions
Posted: Tue Feb 26, 2008 12:03 am
1) Move Boston east one hex to hex 38,22 , with rivers surrounding it to the landward. It will thus be surroundable on three hexes.
2 Add the following towns: Wocester, hex 35,23 supply 200; Manchester, hex 28,20 supply 100; and Bennington, hex 25,22 supply 100.
These town suggestions tie in with my ideas about more segregated recruitment regions, hinted at in other threads, and to be elaborated soon.
3) Make Fort Stanwix hex 20.28 a fort, level 2
4) Add Ninetysix, as a fort, level 2 at hex 22,87.
This is a wonderful game system; I'd like it to be all it can be. I have done scenario/oob/pdt file design in HPS Panzer Campaigns and Nappy games. I understand that there may be programming difficulty issues that can limit changes possible. I try not to ask for changes that are too much work for the designers, or that I cannot do myself.
2 Add the following towns: Wocester, hex 35,23 supply 200; Manchester, hex 28,20 supply 100; and Bennington, hex 25,22 supply 100.
These town suggestions tie in with my ideas about more segregated recruitment regions, hinted at in other threads, and to be elaborated soon.
3) Make Fort Stanwix hex 20.28 a fort, level 2
4) Add Ninetysix, as a fort, level 2 at hex 22,87.
This is a wonderful game system; I'd like it to be all it can be. I have done scenario/oob/pdt file design in HPS Panzer Campaigns and Nappy games. I understand that there may be programming difficulty issues that can limit changes possible. I try not to ask for changes that are too much work for the designers, or that I cannot do myself.