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Real Mod compatible with AT 1.2 Beta?

Posted: Fri Mar 07, 2008 4:51 pm
by kram
Hi, can somebody tell me if Real Mod is compatible with the last public beta patch?
I don't know if it is a fault of my system but when I use Real2.ptmaster for random scenario with people's republic option a scenario is normally created, but effectively people's republic is not implemented: no unit on the map and I can take town without any opposition until I meet unit from others regimes.
May be Real2.ptmaster need to be revised to comply with the last patch ?
Thanks.

RE: Real Mod compatible with AT 1.2 Beta?

Posted: Fri Mar 07, 2008 6:09 pm
by BULLDOGINTHEUK
I believe it only works on certain scenarios.

RE: Real Mod compatible with AT 1.2 Beta?

Posted: Thu May 01, 2008 11:33 pm
by jhdeerslayer
ORIGINAL: BULLDOGINTHEUK

I believe it only works on certain scenarios.

Seems this Mod does not apply to all scenario's, correct? It is not an universal graphics mod it seems.

RE: Real Mod compatible with AT 1.2 Beta?

Posted: Fri May 02, 2008 12:07 pm
by BULLDOGINTHEUK
That's right, I think there about 3 scenarios that use it and it does not overwrite the default graphics.
 
You can make your own scenario however using the Realmods grahics if you want.

RE: Real Mod compatible with AT 1.2 Beta?

Posted: Fri May 02, 2008 11:36 pm
by rickier65
ORIGINAL: BULLDOGINTHEUK

That's right, I think there about 3 scenarios that use it and it does not overwrite the default graphics.

You can make your own scenario however using the Realmods grahics if you want.

I think the reaMod was put together by Nick, but I haven't seen him on here lately. A shame, quite a few people use his mod.

Rick