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Hexname in execmessage behaving oddly

Posted: Tue Apr 01, 2008 6:48 pm
by bwheatley
[hexname][gamevar]56[/gamevar],[gamevar]86[/gamevar][/hexname]

is what i put into the execmessage and it's not pulling the right name it just gives me heavy forest.

If i put [gamevar]56[/gamevar],[gamevar]86[/gamevar] on the next line it shows me the proper coordinates.

RE: Hexname in execmessage behaving oddly

Posted: Tue Apr 01, 2008 6:54 pm
by bwheatley
nevermind i'm a dumba$$ i put tempvar0 2x insetad of tempvar0 & tempvar1 :)

RE: Hexname in execmessage behaving oddly

Posted: Tue Apr 01, 2008 7:00 pm
by bwheatley
actually i'm sorry i had changed it from gamevars to tempvars

tempvars show the word AUSTIN which is right but [hexname][gamevar]56[/gamevar],[gamevar]86[/gamevar][/hexname] shows the wrong info.

And Tempvar0 & tempvar1 are just setvars for the gamevars. So maybe it really is a bug?