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Oddities after ship upgrade

Posted: Sat Apr 05, 2008 8:29 pm
by Mistmatz
I'm in mid January '42 in my RHSCVO PBEM. I upgraded some ship classes and noticed something that just doesn't look right...

Insect class PG becomes a PC and gets some DC's and some additional .30mm AAMGs. Some of the AAMG slots seem to be wrong though. Of the four slots used by this weapon after the upgrade two are x5/RS/1 mount, one is x5/LS/1 mount, one one is x2/R/2 mounts. I dont think that this assymetric loadout is correct.
Similarily the Colorado class BB's get some Oerlikons. Of the two slots used by this weapon after the upgrade one is x7/RS/1 mount, the other is x7/A/1 mount. I assume the second slot should have been LS instead.


RE: Oddities after ship upgrade

Posted: Sat Apr 05, 2008 9:55 pm
by el cid again
Insect is right. They were actually converted at Singapore to a sort of Frigate role. I have a nice article in Warship - a hardbound British naval annual - on them all.

classification tells code how to treat the unit - in this case it is gaining some ASW sensors (if that is the right term - the ability to detect submarines which I rationalize as hydrophones)

mg layout does not really matter in WITP - it should but does not -

however this loadout is carefully done and correct - there are side mounts and a rear mount that fires also on the sides but not forward

RE: Oddities after ship upgrade

Posted: Sat Apr 05, 2008 10:00 pm
by el cid again
ORIGINAL: Mistmatz

I'm in mid January '42 in my RHSCVO PBEM. I upgraded some ship classes and noticed something that just doesn't look right...

Insect class PG becomes a PC and gets some DC's and some additional .30mm AAMGs. Some of the AAMG slots seem to be wrong though. Of the four slots used by this weapon after the upgrade two are x5/RS/1 mount, one is x5/LS/1 mount, one one is x2/R/2 mounts. I dont think that this assymetric loadout is correct.
Similarily the Colorado class BB's get some Oerlikons. Of the two slots used by this weapon after the upgrade one is x7/RS/1 mount, the other is x7/A/1 mount. I assume the second slot should have been LS instead.

Colorado is wrong - this is a common editor induced error and there are thousands of such cases. I will look at this one. In WITP this does not matter - they total the guns and divide by 2 - and ignore facing - but I like it to look right and the data will be inherited by AE - so I will fix such things when noticed.