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CTD

Posted: Sun Apr 13, 2008 10:20 am
by Krasny
Whilst playing a TCP/IP game, the game CTDs twice after playing a couple of turns.

RE: CTD

Posted: Sun Apr 13, 2008 1:41 pm
by firepowerjohan
make sure both you and your opponent use the same scripts, i.e. that either you or you opponent does not use some kind of mod.

One way to ensure this is to compress and send the data folder to your opponent or vice versa, to be sure you have the same numbers.

RE: CTD

Posted: Sun Apr 13, 2008 2:08 pm
by Krasny
we were using vanilla 1.06.

RE: CTD

Posted: Mon Apr 14, 2008 12:09 pm
by IainMcNeil
You could try re-installing in case something is corrupt on one machine. We've not had the problem reported by anyone else so it seems like an issue specific to your machines which is most lilkely some form of data corruption or somethign different about the versions you are using. Do both players have Matrix 1.06? Not that it should matter but it would be good to know. What are your machine specs?

RE: CTD

Posted: Mon Apr 14, 2008 1:14 pm
by Krasny
Do you want a DXdiag?

Yes we both have Matrix 1.06.

Will try a reinstall & sending compressed data folder.

RE: CTD

Posted: Mon Apr 14, 2008 5:24 pm
by IainMcNeil
If the reinstall doesn't help post the DXDiag files and we can have a look.