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ChangeAIVP

Posted: Mon Apr 14, 2008 10:42 am
by Szilard
Does this change the hex VP to the argument, or add the argument to the existing VP?

The manual says: "Gives extra VictoryPoints to certain hexes." which is ambiguous.

Whichever, it would be nice if it took a "-1" argument for regime# so you could change the VPs for all regime AI's.


RE: ChangeAIVP

Posted: Mon Apr 14, 2008 2:07 pm
by Vic
Hi there,
 
In the eyes of the AI in question the hex will be worth this ammount of extra VP specified in the ExecAIVP function.
You can use a loop - end loop to set for all regimes.
 
Kind regards,
Vic