Page 1 of 1
Grenades and Satchel Charges
Posted: Wed Apr 16, 2008 3:30 am
by Mraah
Any guru's out there know the explosive power of a typical hand grenade and satchel charge when compared to shell size?
I'm thinking this :
1. Grenade = 60mm mortar shell
2. Satchel Charge = 100mm HE shell
Any suggestions?
Rob
RE: Grenades and Satchel Charges
Posted: Wed Apr 16, 2008 4:12 am
by Mobius
What are you looking to do?
There are some grenade/mine files in the gun folder but they are for reference only since their range is under 25m.
RE: Grenades and Satchel Charges
Posted: Wed Apr 16, 2008 6:20 am
by Mraah
ORIGINAL: Mobius
What are you looking to do?
There are some grenade/mine files in the gun folder but they are for reference only since their range is under 25m.
Thanks ... I didn't see grenades ...
EDIT : at first ... now I do. I've just built a Satchel Charge MOD... Should be up soon.
Thanks,
Rob
RE: Grenades and Satchel Charges
Posted: Wed Apr 16, 2008 12:49 pm
by Mobius
Under 25m you have to use the close assault attack. No other weapons will be used.
RE: Grenades and Satchel Charges
Posted: Wed Apr 16, 2008 1:40 pm
by Mraah
ORIGINAL: Mobius
Under 25m you have to use the close assault attack. No other weapons will be used.
Just for tanks ... or is an infantry or non-tank target a problem too?
EDIT : Area fire would work ok if the target bubble for tagging a target was smaller ... maybe?
Thanks!
Rob
RE: Grenades and Satchel Charges
Posted: Wed Apr 16, 2008 1:50 pm
by Mobius
I'm pretty sure you could direct fire it on infantry. A heavy thrown or carried weapon like that should maybe have a shorter range. I think I give the Teller mine and Hafthohlladung a range of 13. But those require them to be placed on their target.