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Quasi random code generation of industry
Posted: Mon Apr 21, 2008 11:16 am
by el cid again
Every few days - possibly every day - code makes up new industry to add at apparently random locations.
These values are usually very large - often 65,565 or slightly more (since if I don't notice it on the first day,
sometimes it is slightly repaired).
These values are meaningless in game terms - you can only fix one per day - and there are not much more than 1400 days
available.
These values mean the locations unexpectedly suck many supplies - 1000 per day per item being repaired.
RE: Quasi random code generation of industry
Posted: Mon Apr 21, 2008 7:57 pm
by rtrapasso
This is a bit vague - can you provide details??
Need things like:
Version (1.806?)
Scenario(s)
Mod(s) (if any)
Time frame (Dec 1941? March 1946?)
Operating System
AI? PBEM? Head to Head?
Is it affecting one side only?
Which bases have been affected?
RE: Quasi random code generation of industry
Posted: Mon Apr 21, 2008 8:47 pm
by Mike Solli
Bob, it happened in the threadwar to Shanghai. Pretty much as described above. It sucked all the supply from the base, added 65k damaged HI, increased (I think) the repaired HI to 720 and damaged all the resources and shipyards. Pretty much wrecked the place. I've never seen it before in any base. I track lots of stats including HI, so I'm pretty sure it never happened before to me.
RE: Quasi random code generation of industry
Posted: Mon Apr 21, 2008 9:02 pm
by rtrapasso
ORIGINAL: Mike Solli
Bob, it happened in the threadwar to Shanghai. Pretty much as described above. It sucked all the supply from the base, added 65k damaged HI, increased (I think) the repaired HI to 720 and damaged all the resources and shipyards. Pretty much wrecked the place. I've never seen it before in any base. I track lots of stats including HI, so I'm pretty sure it never happened before to me.
Yes, but are you seeing it every turn, or every few turns?
i immediately thought of that when this was mentioned, but this takes the problem to a whole 'nother realm.
EDIT: if we can get reproducible saves on this, we might be able to figure out what is going on to cause this... this does not (so far) seem to be something that is
terribly common.
RE: Quasi random code generation of industry
Posted: Tue Apr 22, 2008 3:37 pm
by Mike Solli
I track stats every day. The Shanghai "abridgement" occurred on 28 Feb 42. It hasn't occurred anywhere else, just Shanghai on that date.
RE: Quasi random code generation of industry
Posted: Tue Apr 22, 2008 4:05 pm
by rtrapasso
ORIGINAL: Mike Solli
I track stats every day. The Shanghai "abridgement" occurred on 28 Feb 42. It hasn't occurred anywhere else, just Shanghai on that date.
Well, we are over 100 days into the war... so at least in our game, it is clearly not "every few days"...