Display Bombardment Range
Posted: Mon Apr 21, 2008 10:22 pm
In the Change History for TOAW III v3.1.0.9 item 8, it says:
"...On the main map, all non-air,
ranged units should display the radius of their maximum range in one of three colors. In order of
visibility, they are:
White = Unit currently selected.
Black = A unit that is set to attack/bombard, or is in any support deployment mode (D, E,
F, L, or T), or has no remaining Movement Points (MP’s).
Red = A unit that has MP’s remaining, is not set to attack, and is not in any support
deployment mode..."
I have found that units in deployment mode D, E or F show up in red. Only units in deployment mode L or T show up in black. I am running V3.2.29.27. The units in question are not set to attack/bombard and have MPs remaining. When I change a unit's deployment from D/E/F to L/T the DBR radius changes from red to black. Is this working as designed? Thanks.
"...On the main map, all non-air,
ranged units should display the radius of their maximum range in one of three colors. In order of
visibility, they are:
White = Unit currently selected.
Black = A unit that is set to attack/bombard, or is in any support deployment mode (D, E,
F, L, or T), or has no remaining Movement Points (MP’s).
Red = A unit that has MP’s remaining, is not set to attack, and is not in any support
deployment mode..."
I have found that units in deployment mode D, E or F show up in red. Only units in deployment mode L or T show up in black. I am running V3.2.29.27. The units in question are not set to attack/bombard and have MPs remaining. When I change a unit's deployment from D/E/F to L/T the DBR radius changes from red to black. Is this working as designed? Thanks.