question from a new member
Posted: Wed May 07, 2008 10:32 pm
Hello everybody,
I am interested in getting the game but i have a question i need to clarify first.
From what i saw, it seems that there is an option for getting reports from subordinate units at predefined time intervals.
If i am right, it is very realistic and adds to the "command feeling" i am looking for.
However, i do not understand something.
Suppose you see a friendly unit counter on your map which shows the location of the unit according to the last report received or according to some type of estimation if it is moving.
The true location of the same unit will be hidden from you, since you have not received the latest report.
If you want to give to this unit a new order for movement, you will have to assign some type of path, which is going to have a starting point. How do you do this without knowing the true location of the unit you are ordering to follow that path?
I am interested in getting the game but i have a question i need to clarify first.
From what i saw, it seems that there is an option for getting reports from subordinate units at predefined time intervals.
If i am right, it is very realistic and adds to the "command feeling" i am looking for.
However, i do not understand something.
Suppose you see a friendly unit counter on your map which shows the location of the unit according to the last report received or according to some type of estimation if it is moving.
The true location of the same unit will be hidden from you, since you have not received the latest report.
If you want to give to this unit a new order for movement, you will have to assign some type of path, which is going to have a starting point. How do you do this without knowing the true location of the unit you are ordering to follow that path?