Issue with ExecJoinArea event
Posted: Thu May 15, 2008 7:55 am
Hi,
Perhaps I'm not understanding this, but it seems to me that there is a problem with the way the ExecJoinArea event's 4th data field works. If you hover your mouse over the field with the event selected, it states "Units flee too areacode (-1=destr,-2=keephex)".
To me, this means that if I put a -2 in the field, then when the event fires, the units that are in the hex, should remain in it, and retain control over the hex. However, this is clearly not the case as I've found out in a modified version of WaW version 33c. Am I misinterpreting the tool tip, or is there a problem with this feature not working as it should be?
Perhaps I'm not understanding this, but it seems to me that there is a problem with the way the ExecJoinArea event's 4th data field works. If you hover your mouse over the field with the event selected, it states "Units flee too areacode (-1=destr,-2=keephex)".
To me, this means that if I put a -2 in the field, then when the event fires, the units that are in the hex, should remain in it, and retain control over the hex. However, this is clearly not the case as I've found out in a modified version of WaW version 33c. Am I misinterpreting the tool tip, or is there a problem with this feature not working as it should be?