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Inactive / practice squad
Posted: Mon May 26, 2008 10:59 pm
by Mykal
is there a way to change the number of inactive players on your roster
say from 5 to 11 or whatever ??????
Does anyone know ????
Mykal
RE: Inactive / practice squad
Posted: Mon May 26, 2008 11:26 pm
by Marauders
Not that I know of without playing around with the database.
RE: Inactive / practice squad
Posted: Mon May 26, 2008 11:29 pm
by Mykal
Ive looked in the data files already thanks Marauders
I can only find things relavant to squad size
cant find anything which refers to inactive players......but its gotta be there somewhere
Mykal
RE: Inactive / practice squad
Posted: Mon May 26, 2008 11:31 pm
by Marauders
... cant find anything which refers to inactive players......but its gotta be there somewhere.
It may be hard coded.
RE: Inactive / practice squad
Posted: Mon May 26, 2008 11:35 pm
by Mykal
Yep, think its gotta be
unless I just missed it
gotta admit, I'm going cross eyed scrolling through all the data files................
Ah well, thanks anyway, Mykal
RE: Inactive / practice squad
Posted: Mon May 26, 2008 11:57 pm
by garysorrell
Im positive its hard coded. I have never seen any reference to it in any of the files we have access to.
RE: Inactive / practice squad
Posted: Tue May 27, 2008 3:39 am
by Marauders
Tullius had a question about this way back when, and there was not an ability to change the number of inactive players at that time.
That was upon the initial game release, but I don't recall any changes being made.
RE: Inactive / practice squad
Posted: Tue May 27, 2008 4:39 am
by VCFL Commish
You can and can`t at the same time.I went into the Main database and added under injury list Taxi Squad then in the injury section but the number for Taxi Squad plus for a number for injury lenght.
RE: Inactive / practice squad
Posted: Tue May 27, 2008 4:44 am
by VCFL Commish
RE: Inactive / practice squad
Posted: Tue May 27, 2008 2:55 pm
by Mykal
Think there's been some changes since v1.39 though Commish
When you update, you'll see what I mean
none of the instructions you gave me work,
because the documents in the game are different to samples you sent me.
But Hey, not knocking you, Thanks very much for your time Commish
most appreciated
Later, Mykal