My First impressions
Posted: Sat May 31, 2008 5:59 pm
Bought, downloaded, tried [:)]
I do like the game. I like the editor very much, i tried some scenario renaming the units with italian ones (Tuscania, Col Moschin, Folgore) and so on...
I have to "understand" the real time for i always play turn based or we-go.
I do not feel the absence of a Campaign (but i often do not play campaigns in other games too, so i can understand the campaign complaints by others).
The only thing i can regret by now: sometimes i feel like the AI is slow in reactions and prefer to move its units in move on cover mod, this should be interesting for a defensive AI, but for a meeting engagement or an offensive this could be done better. (maybe in a new patch [:)])
After all, assuming CCMT is a game based on a assistant-program for US Marine Corp, i have to say i enjoy it.
I do like the game. I like the editor very much, i tried some scenario renaming the units with italian ones (Tuscania, Col Moschin, Folgore) and so on...
I have to "understand" the real time for i always play turn based or we-go.
I do not feel the absence of a Campaign (but i often do not play campaigns in other games too, so i can understand the campaign complaints by others).
The only thing i can regret by now: sometimes i feel like the AI is slow in reactions and prefer to move its units in move on cover mod, this should be interesting for a defensive AI, but for a meeting engagement or an offensive this could be done better. (maybe in a new patch [:)])
After all, assuming CCMT is a game based on a assistant-program for US Marine Corp, i have to say i enjoy it.