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Problem with Blockading

Posted: Tue Jun 03, 2008 2:51 am
by sgtpepper
Here's a save file with a blockading problem.
I'm running v1.02k.
I'm playing Great Britain against the AI.
In Jan05, Spain DoW'd Portugal, and GBR gained control of Portugal. GBR and Spain are at peace.
In the naval phase, GBR moved first, and moved the Portuguese fleets to London.
In the naval phase, Spain moved last, and moved 2 fleets to blockade London.
These Spanish blockading fleets are in place during the land phase, as per the attached save file.
Upon ending the land phase, the 2 Spanish blockading fleets will be moved out to sea. They will appear randomly either in Area12 or Area13, grouped or split up, at the start of GBR's diplomacy phase.

Rule 8.4.2 Port/Blockade Box Movement, states "Fleets may only blockade the port of a neutral major power or neutral minor country if enemy fleets are in that port."
By this rule, it appears that the Spanish have the ability to blockade London.
Having that ability, they should not then be moved out to sea at the end of the turn.

It is also strange that the fleets are moved individually to a random adjacent sea zone, although this appears to be within the rules for repatriation. Rule 6.4.2 states, under the section "The Effects Of Peace" and subsection "Temporary Access:", "the program will repatriate the land forces to the nearest supply source, or to the nearest unbesieged controlled city in that major power’s home nation, ceded province, or controlled minor country. Fleets will be moved out to the nearest sea area."
The rule does not state that fleets will be moved towards anywhere, and does not state that stacks will not be split.
Perhaps, this strangeness is worthy of discussion...

RE: Problem with Blockading

Posted: Tue Jun 03, 2008 12:54 pm
by MarshallEllis
I actually don't think we're allowing the blockading of neutrals (Consistent with your report). The AI is trying but is being bumped every time is what this sounds like.
 
 

RE: Problem with Blockading

Posted: Thu Jun 05, 2008 4:41 am
by sgtpepper
Something's not right. You say you are not allowing the blockading of neutrals, but Rule 8.4.2 Port/Blockade Box Movement, says you are... it states "Fleets may only blockade the port of a neutral major power or neutral minor country if enemy fleets are in that port."
 
This is a problem because the naval phase allows blockading of neutrals, while end-of-turn does not allow it.
 
I think you should allow blockading of neutrals, as per rule 8.4.2, to prevent the situation of having enemy fleets in a port that cannot be blockaded.
 

RE: Problem with Blockading

Posted: Thu Jun 05, 2008 12:25 pm
by MarshallEllis
sgtpepper:
 
I didn't say it was right :-) I am just saying what it is doing. I'll look at this...