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Old eyes need help!

Posted: Mon Jun 16, 2008 2:13 pm
by willgamer
Too many lines in shades of gray for these old eyes... [X(]

Any chance of putting railroads and roads in different colors to help distinguish them from each other and borders? [X(]

I'm really don't care if it makes the map less pretty, I just want an option to see more clearly! [X(]

RE: Old eyes need help!

Posted: Mon Jun 16, 2008 2:41 pm
by Erik Rutins
Have you tried the closest zoom setting?

RE: Old eyes need help!

Posted: Mon Jun 16, 2008 2:58 pm
by PyleDriver
They are dfferent colors, and shapes. Rails are gray and roads are brown. As Erik said the zoom helps me at times as my eyes are poor now also.

[8D]
Jon

RE: Old eyes need help!

Posted: Mon Jun 16, 2008 3:33 pm
by Catgh_MatrixForum
So the answer to willgamer's question is "No"? [:-]

RE: Old eyes need help!

Posted: Mon Jun 16, 2008 3:37 pm
by Erik Rutins
ORIGINAL: Catgh
So the answer to willgamer's question is "No"? [:-]

Asking him if he's noticed the zoom feature yet does not constitute an answer, we're following up.

RE: Old eyes need help!

Posted: Mon Jun 16, 2008 4:13 pm
by tremy
Adding my voice to willgamers plea.Quick recognition makes game playing so much easier

RE: Old eyes need help!

Posted: Mon Jun 16, 2008 5:07 pm
by FM WarB
From looking at screenshots, making area borders light red would help.

RE: Old eyes need help!

Posted: Mon Jun 16, 2008 5:43 pm
by PyleDriver
Well our state boarders are light red. Once players learn how the regions are laid out, I really dont see this as a big draw back. I had to trip over a few issues before it all fell in place...

[8D]
Jon

RE: Old eyes need help!

Posted: Mon Jun 16, 2008 5:51 pm
by Catgh_MatrixForum
Not to pick a fight Erik Image, but perhaps in the future you might mention the fact that you are still looking into it.  It is a pet peave of mine when someone doesn't answer a question asked; but only dances around it (not implying you were).  Your original response made no implimication that you were still looking into it.

I still have high respect for you and your team when it comes to customer service.

RE: Old eyes need help!

Posted: Mon Jun 16, 2008 6:05 pm
by FM WarB
ORIGINAL: PyleDriver

Well our state boarders are light red. Once players learn how the regions are laid out, I really dont see this as a big draw back. I had to trip over a few issues before it all fell in place...

[8D]
Jon
Ok area borders in a less pronounced red than state borders. That way you know at a glance what are borders and what are railroads. Do all borders end at rivers, or do some extend across rivers? Might be nice to see that at a glance. Are these graphics moddable, for those who'd take a crack at it? If so, you'd probably have alternate graphics available fairly quickly, I'd guess.

RE: Old eyes need help!

Posted: Mon Jun 16, 2008 6:57 pm
by Hertston
Have to second this, as my eyesight isn't exactly the best, either. Just a tinge more colour to the map would help.

RE: Old eyes need help!

Posted: Mon Jun 16, 2008 7:04 pm
by tedhealy
I've got young eyes and agree with that, a bit more color on the map in general would be nice to help differentiate things and just aesthetically in general.  All that grey causes things to blend after a long time staring at the screen for me.

RE: Old eyes need help!

Posted: Mon Jun 16, 2008 8:13 pm
by Erik Rutins
Joel's away for a couple of days, but I'll discuss this with him when he returns. In the meantime, if there are any adventurous modders, I think you may want too look at the cwart file in the /dat sub-folder, specifically these lines at the bottom:

PLAYER_COLOR,CON,ffc0c0c0,fff0d0d0
PLAYER_COLOR,UNI,ffe1ebfb,ffa0c8ff
PLAYER_COLOR,NEU,ffffffff,ffffffff

RE: Old eyes need help!

Posted: Mon Jun 16, 2008 9:01 pm
by tedhealy
Hmmm, what's the first color vs 2nd color?  Also is it TTRRGGBB?

What I tried is switching the Union color to the neutral no color (all f's) thus showing most of the map in a more yellowish color to reduce the amount of grey.  This also brings out the green forest area in USA regions more.  I also darkened the confed color just a small amount. 

I'll have to mess around some more, but I personally like that a lot more already.  I'll have to try lightening the CSA color too.  Oh and just a tip if you don't want to mess up or lose the original colors, just put // in front of a line to comment it out so the game won't read the line.  If you want to go back to the original, remove the // and delete or comment out your addition.

I'm trying out

PLAYER_COLOR,CON,ffc0bebe,fff0d0d0
PLAYER_COLOR,UNI,ffffffff,ffffffff
PLAYER_COLOR,NEU,ffe1ebfb,ffa0c8ff

//PLAYER_COLOR,CON,ffc0c0c0,fff0d0d0
//PLAYER_COLOR,UNI,ffe1ebfb,ffa0c8ff
//PLAYER_COLOR,NEU,ffffffff,ffffffff


RE: Old eyes need help!

Posted: Mon Jun 16, 2008 9:09 pm
by Erik Rutins
ORIGINAL: tedhealy
Hmmm, what's the first color vs 2nd color?  Also is it TTRRGGBB?

If I recall correctly, the first number is the normal color, the second is the highlight color (like when a unit is selected and it shows the areas it can move to). Yes, it always starts with "ff" and then the color code.

Regards,

- Erik

RE: Old eyes need help!

Posted: Mon Jun 16, 2008 9:15 pm
by willgamer
ORIGINAL: Erik Rutins

Have you tried the closest zoom setting?

Yes, it's the setting I use most often. [:)]

ORIGINAL: PyleDriver

Rails are gray and roads are brown.


Could have fooled me... it's all very bland shades of gray on my nearly new 24" widescreen LCD monitor. [:(]

ORIGINAL: PyleDriver

Once players learn how the regions are laid out, I really dont see this as a big draw back. I had to trip over a few issues before it all fell in place...

The learning curve is plenty steep without what I would call an impediment. Guess we disagree.... [8|]



RE: Old eyes need help!

Posted: Mon Jun 16, 2008 9:21 pm
by willgamer
ORIGINAL: tedhealy

This also brings out the green forest area in USA regions more.  I also darkened the confed color just a small amount. 


The forests are green?!? [:'(] [;)] [:D]

RE: Old eyes need help!

Posted: Mon Jun 16, 2008 9:23 pm
by tedhealy
OK thanks!

Here's something simple to try out.

PLAYER_COLOR,CON,ffe1ebfb,ffa0c8ff
PLAYER_COLOR,UNI,ffffffff,ffffffff
PLAYER_COLOR,NEU,ffc0c0c0,fff0d0d0

//PLAYER_COLOR,CON,ffc0c0c0,fff0d0d0
//PLAYER_COLOR,UNI,ffe1ebfb,ffa0c8ff
//PLAYER_COLOR,NEU,ffffffff,ffffffff

All I did was switch the neutral to Union, Union to Confed, and Confed to neutral. Now the map is less grey and a little lighter because the dark confed overlay is only applied to neutrals. USA in upper left, CSA in lower right, and 2 darkened neutral regions right in the middle.

Image

RE: Old eyes need help!

Posted: Mon Jun 16, 2008 9:32 pm
by PyleDriver
I never liked the winter colors. I agree at times I have to be 12 inchs from the screen. We did that late in testing and I just new the map in my sleep by then...

[8D]
Jon


RE: Old eyes need help!

Posted: Mon Jun 16, 2008 10:44 pm
by Frido1207
As I have some problems reading the city names,  I tried to change the font in the cwart.txt - Editor.
But unfortunately not with the desired results. I tried to make them darker, but what I did, didn´t work.
I changed
FONT,0,fonts/font1.tga,0,1,30,30,17,"!",1,0,95 to FONT,0,fonts/font1b.tga,0,1,30,30,17,"!",1,0,95
&
FONT,0,fonts/font2.tga,0,2,30,30,17,"!",1,0,95 to FONT,0,fonts/font2b.tga,0,2,30,30,17,"!",1,0,95.
Any advice on this issue?
thx in advance