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Sea Transport?

Posted: Wed Jun 18, 2008 5:21 pm
by Cheesehead
Hi

How come the Allies are not able to use sea transport for all their units adjacent to a port? I'm playing the Allies for the first time and I was able to send a couple of British corps over to France right away. Since then, nothing else can load up on a transport, even though they are next to a port. I have plenty of industry points.

Thanks

John

RE: Sea Transport?

Posted: Thu Jun 19, 2008 9:39 am
by IainMcNeil
Are they next to the port hex, or next to the city hex? Only one unit per tunr can generally load up by design to prevent massive invasions from a single port in one go. The idea is you either have to stagger the loading or have access to multiple ports. If you can post a screenshot it might help.

RE: Sea Transport?

Posted: Thu Jun 19, 2008 5:50 pm
by Cheesehead
I've been moving them to every hex that is adjacent to the port, and each following turn when I click on that unit the icon to load on a transport remains subdued. I've been trying to do this with units in Canada as well as England, North Africa, Syria, etc. I was able to load and unload two British corps to France... but then nothing after that. And it is already 1941!

Thanks for any help.

RE: Sea Transport?

Posted: Fri Jun 20, 2008 1:31 pm
by IainMcNeil
I really dont know what it is - can you post a screenshot?

RE: Sea Transport?

Posted: Sat Jun 21, 2008 10:24 pm
by iwcarmichael
Hi,

Are you trying to load Corps, or Garrison units. You can't move Garrison units by sea. Iain, I find I can load up every Corps, armour, etc that is adjacent to the port (anchor) hex.

Ian

RE: Sea Transport?

Posted: Mon Jun 23, 2008 9:16 am
by IainMcNeil
Ahh, sorry - there was a recent change in a patch to prevent garrisons being shipped from Africa back to France in an ahistorical way, so that could be the issue. Sorry. The loading rules changed from first release and I have not played as much since then - no time!

RE: Sea Transport?

Posted: Sat Jun 28, 2008 1:01 pm
by Cheesehead
Yes, that was the problem. All those units that would not load were Garrison. Problem solved! Thanks.

John