Page 1 of 1

Problem with exporting model

Posted: Thu Jul 03, 2008 9:30 pm
by benpark
I am attempting to export some models I have made. After I export them, they can't be opened with either the scene editor or the .x import tool in Milkshape. Even stranger, two other building I have made, and saved with the same settings are working fine.

One of the files can be found here (started new thread due to other one having entirely different subject by now):

tm.asp?m=1835415

The building in MS3D:

Image

RE: Problem with exporting model

Posted: Thu Jul 03, 2008 9:31 pm
by benpark
The export settings:

Image

RE: Problem with exporting model

Posted: Thu Jul 03, 2008 9:31 pm
by benpark
The baffling result:

Image

RE: Problem with exporting model

Posted: Thu Jul 03, 2008 10:41 pm
by benpark
Milkshape model enclosed.

RE: Problem with exporting model

Posted: Fri Jul 04, 2008 3:36 am
by Mraah
Ben,

PM me the MS3D model because the link above failed. I can look and see if it does the same for me.

Rob

RE: Problem with exporting model

Posted: Fri Jul 04, 2008 3:43 am
by benpark
I just tried to pm it, but it's too large (under a meg, though..). Thanks, though.

RE: Problem with exporting model

Posted: Fri Jul 04, 2008 9:45 am
by Biffa
It's been downloaded three times and its under 5kb let alone 1meg [&:]
 
You could probably make a whole city with 1 meg using the games level of models, my highest ms3d is about 85kb so far.
 
Did you actually make the buildings from scratch with milkshape ben? I've had a few problems exporting them out of MS after not importing them into MS properly to start with.

RE: Problem with exporting model

Posted: Fri Jul 04, 2008 2:44 pm
by benpark
In Milkshape it seems to be 16k (the model, not counting the .dds). When exported to an .X file, it becomes 70k. It's pretty basic-maybe too basic for the exporter? I tried multiplying the faces, but that didn't seem to help.

Model stats:

Vertices: 122
Triangles: 192
Groups: 1
Materials: 1
Joints: 0 (not added yet)
Smoothing groups: 1,2

Mins: -1.35 0.00 -1.29
Maxs: 1.32 0.00 1.29
Center: -0.02 1.38 0.00
Dims: 2.67 2.75 2.58

I just checked through the files for the house models that shipped with the game-all seem to be in the same, or lower range as the above.

RE: Problem with exporting model

Posted: Fri Jul 04, 2008 3:11 pm
by Biffa
Nope it won't be simplicity but the problem will be simple. Get the link working and I'll have a look, no promises tho...[:'(]

RE: Problem with exporting model

Posted: Fri Jul 04, 2008 3:29 pm
by benpark
I think uploads are a no go with the site upgrade.

I uploaded it here for the meantime:

http://www.myfileupload.net/download.ph ... 7ef06cef96

RE: Problem with exporting model

Posted: Fri Jul 04, 2008 8:03 pm
by Stridor
Ben,

You have an uninitialized texture coord(s) x 4 in your DX. This is because you didn't texture map the bottom floor. You are best to delete the bottom floor *or* flip the facing so that infantry have something to stand on. This is because you would never see the floor in the game and saves 2 faces from being rendered.

When I mapped the bottom floor all your problems went away.

Here are the fixed files.

In reality you have probably found a very minor bug in the DX exporter for MS3D. I wouldn't worry about it, just remember to map all your faces before export.

Another point I should make is that it is much easier to model in real meters units and then do the 0.3937 scale at export time rather than modelling in 1:2.54 scale from the very beginning! This is one area where computer modellers have it over their plastic model brethren.

Regards

S.

RE: Problem with exporting model

Posted: Fri Jul 04, 2008 8:28 pm
by benpark
You are some kind of genius. Thanks for fixing that. I would have gone nuts trying to redo the textures on a new model.

I couldn't download the attachment (I think it's disabled due to the website revamp), but I'm deleting the floors and I think it's working.

How do I set the scaling to real meter units? I don't see an option in the prefs.

RE: Problem with exporting model

Posted: Sat Jul 05, 2008 2:29 am
by Mad Russian
ORIGINAL: benpark

You are some kind of genius.

I been telling you...Stridor doesn't walk down here with the rest of us.....[&o]

Good Hunting.

MR

RE: Problem with exporting model

Posted: Sat Jul 05, 2008 3:57 am
by Stridor
Thank you MR, but I most assuredly do!

Still working away at the map maker, adding more features so that map making can be done even faster and easier than before [;)]

Much to do still ...

Regards

S.

RE: Problem with exporting model

Posted: Sat Jul 05, 2008 11:09 am
by Biffa
He all quite then suddenly when you're at a loss and least expecting it he performs a miracle...
 
Sound familiar? [&o][&o][&o][&o]

RE: Problem with exporting model

Posted: Sat Jul 05, 2008 2:52 pm
by benpark
Indeed.

Image