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2 other question:
Posted: Wed Oct 17, 2001 8:11 pm
by IKerensky
In the factory, what is the VH in the sensor screen ? F1 didnt help.
Also how can I do to make more OTHER categorie test in battle ?
I haev always a lot fo Move and combat exp but not nearly 1/3rd of Other exp and it isusefull for as much skill as the 2 other put together ( and even more if you considere it is improbable you need more than 2 piloting skill and 2 combat... ).
Currently I try to link my scanner each and everytime I can ( and I feel really stupid doing so ), I tried to make some scan too but they are fairly too long ( 1 deep scan = 3 Plasma gun shoot, no real choice but fire ).
Posted: Wed Oct 17, 2001 9:11 pm
by rosary
A better scanner will complete a scan in a much shorter time. 34 seconds vs 7 seconds is quite a difference. In a heated battle, I would probably not bother scanning if it was going to take over 12 seconds or my weapons recycle rate was faster and my heat was low etc,. . . There are lots of variables. If I'm not mistaken range to target is also considered in the time to scan estimate.
The VH in the factory sensor? Can you be more specific?
Posted: Wed Oct 17, 2001 9:20 pm
by IKerensky
there is a VH column in teh sensor stats in the factory that read ( from memory )
9
7
8
10
..
I wonder what it could be...
Posted: Wed Oct 17, 2001 9:24 pm
by LarkinVB
VH stand for virtual height. Its the height your scanner adds for line of sight calculations. So your 16m titan can stand behind a 24m hill and still see whats behind due to his VH 12m granted by his scanner.
Posted: Wed Oct 17, 2001 9:32 pm
by IKerensky
GASP
THAT IS A MAJOR SCANNER ADVANTAGE !!!!!
ok now why scanner 1 is more efficient than scanner 2 and 3 ?
Posted: Wed Oct 17, 2001 9:59 pm
by Lyhrrus
Scanner 1 is not more advantageous than 2 or 3. It may have a better VH, but has a worse scan time and scan %.
Posted: Wed Oct 17, 2001 10:05 pm
by Lyhrrus
OXP:
Sucessful Scans (linking scanners will not give OXP)
Recon skill move (through wooded terrain or swamps and such)
Prolonged flares (I think)
Damage Control repair
Successful Ejects
Sucessful heals (which means you have to get hurt first)
Posted: Wed Oct 17, 2001 10:07 pm
by IKerensky
So in short that means we have really low chance of getting those exps, even if tehy have more use than the others ones ??
Perhps we can haev extra exp check, especially for Business and Leadership...