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Re-Arming Minelayers

Posted: Mon Jul 21, 2008 9:45 pm
by New York Jets
I have a question from my WPO game. I posted it on the WPO board but, have not gotten any replies. It's the same game engine so my question should work here.

I have a minelayer in a size 8 port. I hit the 'Replenish From Port' button. The minelayer WILL NOT re-load mines for some reason.

What gives? Any help would be welcome.

RE: Re-Arming Minelayers

Posted: Mon Jul 21, 2008 9:48 pm
by Gem35
ML's require size 9 port
From the WitP manual page 186:

Tenders must be located in a hex with a port of at least size 1 in order to perform their duties.
Mine Depots/Tenders (MLE)

SS, ML, and DM ships may only load mines when in the hex with a size 9 or 10 port with sufficient
supplies or in a hex with an MLE ship and a base with sufficient supplies. MLE must have no fire
or float damage and less than 50% system damage, and have Op points remaining for the
function to be allowed.

RE: Re-Arming Minelayers

Posted: Tue Jul 22, 2008 2:15 am
by New York Jets
ORIGINAL: Gem35

ML's require size 9 port
From the WitP manual page 186:

Tenders must be located in a hex with a port of at least size 1 in order to perform their duties.
Mine Depots/Tenders (MLE)

SS, ML, and DM ships may only load mines when in the hex with a size 9 or 10 port with sufficient
supplies or in a hex with an MLE ship and a base with sufficient supplies. MLE must have no fire
or float damage and less than 50% system damage, and have Op points remaining for the
function to be allowed.

Thank you for your reply. I'll direct all of my engine based questions here.

RE: Re-Arming Minelayers

Posted: Tue Jul 22, 2008 4:53 am
by JeffroK
It may be the same answer to this question.
 
I have DM's already loaded in a size 7 port.
 
If I create a Mine warfare TF the "do not lay mines" option id grayed out.
 
Do I need a size 9 (or MLE, do they all do 12 kts??) port to create a minelayer TF??

RE: Re-Arming Minelayers

Posted: Tue Jul 22, 2008 8:05 am
by Feinder
Hm.  I don't think you need a size 9 to "create" a minelaying TF.  Of course, I've been wrong before...[;)]
 
Any chance just one the DMs is NOT loaded with mines?  If the TF is already say, a transport TF, and one of the MLs is empty, it won't let you switch it.
 
-F-

RE: Re-Arming Minelayers

Posted: Tue Jul 22, 2008 11:53 am
by Charbroiled
ORIGINAL: JeffK

It may be the same answer to this question.

I have DM's already loaded in a size 7 port.

If I create a Mine warfare TF the "do not lay mines" option id grayed out.

Do I need a size 9 (or MLE, do they all do 12 kts??) port to create a minelayer TF??

You don't need a size 9 port to create a "Mine Warfare" TF, but you do need a size 9 port (or a MLE in a size 4 or better port IIRC) to load mines onto the ship for laying. If there are no mines loaded on any of the ships in the TF, then the "Laying Mines" button will be grayed out.

RE: Re-Arming Minelayers

Posted: Tue Jul 22, 2008 12:17 pm
by rockmedic109
ORIGINAL: Charbroiled

ORIGINAL: JeffK

It may be the same answer to this question.

I have DM's already loaded in a size 7 port.

If I create a Mine warfare TF the "do not lay mines" option id grayed out.

Do I need a size 9 (or MLE, do they all do 12 kts??) port to create a minelayer TF??

You don't need a size 9 port to create a "Mine Warfare" TF, but you do need a size 9 port (or a MLE in a size 4 or better port IIRC) to load mines onto the ship for laying. If there are no mines loaded on any of the ships in the TF, then the "Laying Mines" button will be grayed out.

And all your Minelayers come fully stocked and loaded with mines when you first start the game even if they cannot reload at the port they are in.

RE: Re-Arming Minelayers

Posted: Tue Jul 22, 2008 9:44 pm
by donkey_roxor
ORIGINAL: JeffK

It may be the same answer to this question.

I have DM's already loaded in a size 7 port.

If I create a Mine warfare TF the "do not lay mines" option id grayed out.

Do I need a size 9 (or MLE, do they all do 12 kts??) port to create a minelayer TF??

Try setting a destination for the TF (not the same base it's at), then see if you can toggle it.

RE: Re-Arming Minelayers

Posted: Tue Jul 22, 2008 9:47 pm
by Gem35
iirc you have to set the TF to 'retirement allowed" to lay a minefield.