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Opponent for a full scale shoot em up (Closed)

Posted: Wed Jul 23, 2008 2:00 am
by scott64
[:'(]No hold barred shoot em up CHS 155 scen with extended map. House rules neg. [X(][:'(][:D] Waiting for my new hard drive to be installed, prob in the next week or so.

RE: Opponent for a full scale shoot em up

Posted: Wed Jul 23, 2008 4:38 pm
by TommyG
I'll play the allies. If your interested send me a pm.

RE: Opponent for a full scale shoot em up

Posted: Thu Jul 31, 2008 12:51 am
by scott64
Proposed house rules:-

1. Historical turn Off.

2. Air or ground units belonging to the Kwangtung command may not leave
Manchuria unless PP's are spent to change their command.

3. Air or ground units belonging to the India command may not leave India
unless PPs are spent to change their command.

4. Air or ground units belonging to China Command may not leave China or
Manchuria, unless they change command.

5. The Japanese are not allowed to enter the Panama and Aden passages. In
addition no Japanese units allowed within 4 hexes of the exits from the Aden
and Panama passages.

6. No cutting off retreat paths with a fragment, you must use a whole COMBAT
unit (a unit with at least 1 assault point).

7. PT Boats: PT boats can only be in a TF by themselves.

8. No more than 8 ships in an ASW TF.

9. No submarine Invasions.

10. Chinese not already assigned to SEAC must pay PP to move to SEAC

Sub Doctrines = off/on not bothered

FOW = on

Allied damage control = on

Hist 1st turn = No

PDU = on

Vary Setup = off

Dec 7 suprise = on

Reinforcements = +/1 15 days

Auto sub ops = off

Expand at start = off

Automatic upgrades = off

Accept replacements = off

Turn cycle = 1

RE: Opponent for a full scale shoot em up

Posted: Tue Aug 05, 2008 1:42 pm
by scott64
Still looking for another opponent [:D][:)][:'(]

RE: Opponent for a full scale shoot em up

Posted: Tue Aug 05, 2008 4:29 pm
by Nomad
I'd play as allies with NO house rules at all. You do your best as Japan and I will overwhelm you in the end. [:)]

RE: Opponent for a full scale shoot em up

Posted: Tue Aug 05, 2008 9:31 pm
by scott64
ok, sending a turn after i complete the one in my inbox

RE: Opponent for a full scale shoot em up(Closed)

Posted: Tue Aug 05, 2008 9:37 pm
by scott64
Sorry Nomad but Okamini is back from the hospital. Maybe some other time. [:)]

RE: Opponent for a full scale shoot em up(Closed)

Posted: Tue Aug 05, 2008 11:47 pm
by Nomad
Interesting timeing. [:)][X(][8|]