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Scrap Lists - Default

Posted: Wed Jul 23, 2008 8:45 pm
by Shannon V. OKeets
I want to have default scrap lists for every major power for aeach scenario - about 70 total.

Here is Michael's suggestion for Guadalcanal for the Commonwealth:

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RE: Scrap Lists - Default

Posted: Wed Jul 23, 2008 8:47 pm
by Shannon V. OKeets
2nd in a series of 4.

Now to understand his decisions, you need to see what remains inthe force pool. Here are the land based air units and most of the carrier air units.

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RE: Scrap Lists - Default

Posted: Wed Jul 23, 2008 8:49 pm
by Shannon V. OKeets
3rd in a series of 4.

Here are the land units left in the force pool, aside from a slew of territorials that can not be scrapped.

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RE: Scrap Lists - Default

Posted: Wed Jul 23, 2008 8:52 pm
by Shannon V. OKeets
4th and last in series.

Finally, here are the units that were randomly selected and placed on the map. There are also a half dozen that are in production.

There is no production phase in Guadalcanal, so Michael simply scrapped almost all the units he could only keeping the ones required for setup.

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RE: Scrap Lists - Default

Posted: Thu Jul 24, 2008 1:05 pm
by brian brian
I would never scrap a division. Although I don't see how that could cut either way with the new system for divisions. ???

I would scrap all the Ethiopians aside from the (in)famous 'Highly Unlikely' HQ-I unit.

I would scrap a lot more of the older FTR-2.

I would keep the Harrow and the Whitleys. The latter are good for plinking away at odd corners of the German production system. The Harrow can do the same when no supply missions come up.

All of that would be more applicable to the 1941 scenarios in Europe. I really have no idea what the CW even sets up in Guadalcanal. Maybe try a little more applicable situation, like the US or Japan in Guadalcanal, or Russia or Germany or Barbarossa, or any power which would surely be the most debatable choices in Global War, and I'm sure you could quickly come up with a basic system to do all 70 scrap lists. It would be based on what each power's force pool is like. Some have odd shortages in desirable units, others have odd surpluses of heavily used units.

RE: Scrap Lists - Default

Posted: Thu Jul 24, 2008 3:03 pm
by Froonp
ORIGINAL: brian brian

I would never scrap a division. Although I don't see how that could cut either way with the new system for divisions. ???
Wholeheartly agreed. Never scrap a division.
Even with the so called unlimited breakdown, which is not unlimited and not without a cost.
I would scrap all the Ethiopians aside from the (in)famous 'Highly Unlikely' HQ-I unit.
Agreed
I would scrap a lot more of the older FTR-2.
Agreed, if more are scrappable.

RE: Scrap Lists - Default

Posted: Thu Jul 24, 2008 3:39 pm
by Shannon V. OKeets
ORIGINAL: brian brian

I would never scrap a division. Although I don't see how that could cut either way with the new system for divisions. ???

I would scrap all the Ethiopians aside from the (in)famous 'Highly Unlikely' HQ-I unit.

I would scrap a lot more of the older FTR-2.

I would keep the Harrow and the Whitleys. The latter are good for plinking away at odd corners of the German production system. The Harrow can do the same when no supply missions come up.

All of that would be more applicable to the 1941 scenarios in Europe. I really have no idea what the CW even sets up in Guadalcanal. Maybe try a little more applicable situation, like the US or Japan in Guadalcanal, or Russia or Germany or Barbarossa, or any power which would surely be the most debatable choices in Global War, and I'm sure you could quickly come up with a basic system to do all 70 scrap lists. It would be based on what each power's force pool is like. Some have odd shortages in desirable units, others have odd surpluses of heavily used units.
Thanks for the feedback.

I asked Michael to start with the easiest 2 scenarios so we could first establish a systematic way of defining default scrap lists. I'll post them all here as I receive them.

By the way, I am not really looking at the content of these decisions and instead I am relying on forum members, such as yourself, to help buff and polish these lists.

RE: Scrap Lists - Default

Posted: Thu Jul 24, 2008 5:11 pm
by paulderynck
ORIGINAL: Froonp
ORIGINAL: brian brian

I would never scrap a division. Although I don't see how that could cut either way with the new system for divisions. ???
Wholeheartly agreed. Never scrap a division.
Even with the so called unlimited breakdown, which is not unlimited and not without a cost.
I would scrap all the Ethiopians aside from the (in)famous 'Highly Unlikely' HQ-I unit.
Agreed
I would scrap a lot more of the older FTR-2.
Agreed, if more are scrappable.
Although generally I'd agree, as Steve said there is no production in this scenario, so these choices make sense for setting-up. Nonetheless I would keep the divisions unless playing with unlimited breakdown (BTW is that a RAW optional? - I don't think so.) Two motorized divs could make two guaranteed invasions off one TRS in the right circumstances and more importantly can be used to regenerate infantry divs on breakdown.

RE: Scrap Lists - Default

Posted: Thu Jul 24, 2008 5:55 pm
by Edfactor
generally i think scrapping aircraft as soon as possible makes sense, most of the times when they are old enough to be srapped its because they arent going to be much use. A notable exception is often NAV which can be usefull for a long time.

I hate scrapping ground units but i can see sometimes it makes sense especially with Territorials and some amor.

RE: Scrap Lists - Default

Posted: Thu Jul 24, 2008 6:21 pm
by michaelbaldur
the divisions are a mistake ...

RE: Scrap Lists - Default

Posted: Thu Jul 24, 2008 6:21 pm
by Froonp
ORIGINAL: paulderynck
Nonetheless I would keep the divisions unless playing with unlimited breakdown (BTW is that a RAW optional? - I don't think so.)
It is not RAW (you would know that [:D]), but it is in MWiF.
It is not unlimited either.
You can break as many corps you want into 2 DIV, but as long as those 2 DIV are in game, you can't build the corps again.

RE: Scrap Lists - Default

Posted: Thu Jul 24, 2008 7:02 pm
by sajbalk
I would be happy to help with this task. How do I get the graphic part of the program needed to send these to the bboard?
I would volunteer for the Global War (1939) campaign for all powers as I know it best. Could also do the Barbarossa scenario for both sides.


RE: Scrap Lists - Default

Posted: Thu Jul 24, 2008 7:17 pm
by Shannon V. OKeets
ORIGINAL: sajbalk
I would be happy to help with this task. How do I get the graphic part of the program needed to send these to the bboard?
I would volunteer for the Global War (1939) campaign for all powers as I know it best. Could also do the Barbarossa scenario for both sides.
Great!

Michael Baldur is working on the default scrap lists for the Barbarossa scenario already. You should send him a PM and establish communications via email.

Michael is a beta tester and should be able to provide some screen shots of the scrap form. If the two of you have trouble with that, Michael can probably get another beta tester to help with screen shots.

I need to work on other stuff and would be happiest if the default scrap lists could be defined/created without my involvement.[:)]

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RE: Scrap Lists - Default

Posted: Thu Jul 24, 2008 7:56 pm
by Froonp
I think that the best to show scrap lists is simply to show lists of units.
List of scrapped, list of available & not scrapped.
You can use the Excel spreadsheet at my website for help.

Posting screenshots to show scrap lists is quite awkard & cumbersome IMO.

RE: Scrap Lists - Default

Posted: Thu Jul 24, 2008 10:56 pm
by Shannon V. OKeets
ORIGINAL: Froonp
I think that the best to show scrap lists is simply to show lists of units.
List of scrapped, list of available & not scrapped.
You can use the Excel spreadsheet at my website for help.

Posting screenshots to show scrap lists is quite awkard & cumbersome IMO.
A spreadsheet might be hard to work with. Beside the fact that most players are more comfortable looking at the counters, ...

One of the things that must be kept in mind is how many units of each type are needed for setup. The program does those calculations and shows the numbers at the top of the scrap form as you pass the cursor over each unit (the numbers for that unit's type: e.g., F2). Additionally, the numbers vary for each nation within a major power. So in later scenarios Germany has required units for Bulgaria, Rumania, Finland, and so on. Similarly, the Commonwealth has required units by each of its member nations.

Required units for setup include not only those that are placed on the map but also those in production, repair, and construction. Carrier air units can be required for carriers, including ASW carriers. There are a lot of details that go into the calculations of the numbers at the top of the Scrap form. Trying to do the same thing using a spreadsheet is non-trivial.

One of the reasons I suggested this to be done for the easiest scenarios first is because of all these ramifications.


RE: Scrap Lists - Default

Posted: Fri Jul 25, 2008 10:03 am
by michaelbaldur
ORIGINAL: sajbalk

I would be happy to help with this task. How do I get the graphic part of the program needed to send these to the bboard?
I would volunteer for the Global War (1939) campaign for all powers as I know it best. Could also do the Barbarossa scenario for both sides.


i´m happy for your offer of help .. but it is faster for me to do it my self .

RE: Scrap Lists - Default

Posted: Fri Jul 25, 2008 6:30 pm
by Shannon V. OKeets
First of 5 in series. Here is the proposed scrap list for the USSR in Barbarossa

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RE: Scrap Lists - Default

Posted: Fri Jul 25, 2008 6:31 pm
by Shannon V. OKeets
2nd in series. Scrap list for Germany in Barbarossa scenario.

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RE: Scrap Lists - Default

Posted: Fri Jul 25, 2008 6:32 pm
by Shannon V. OKeets
3rd in series. Scrap list for CW in Guadalcanal scenario. Yes, there are exactly 52 units.

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RE: Scrap Lists - Default

Posted: Fri Jul 25, 2008 6:33 pm
by Shannon V. OKeets
4th in series. Scrap list for Japan in Guadalcanal scenario.

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