Weapon ratings
Posted: Thu Nov 22, 2001 9:59 pm
I was going to add a 'RATINGS' section on to my weapon chart. Please feel free to add a rating you feel would be important or just plain nice to know.
To keep things 'equal', also assign a weight on this rating, and also a short description why it should be so (un)important. After all ratings are calculated, pretty much all weapons should get an even overall score. If not, something must be balanced further.
Some ideas :
Range (Weight = 3) : Having tried those TBs, Flamers and Machine guns so many times and cursing everyone picking at me while I'm closing in, this is clearly one of those more important ratings.
Damage spread (w=1) : Good for concentrated damage and low for unconcentrated. Low weight because called shots are not THAT common, and having to call that CT at 40% CtH for 20 times pretty much equals to just shooting off at 80%, even if the shots land all around..
More to come!
To keep things 'equal', also assign a weight on this rating, and also a short description why it should be so (un)important. After all ratings are calculated, pretty much all weapons should get an even overall score. If not, something must be balanced further.
Some ideas :
Range (Weight = 3) : Having tried those TBs, Flamers and Machine guns so many times and cursing everyone picking at me while I'm closing in, this is clearly one of those more important ratings.
Damage spread (w=1) : Good for concentrated damage and low for unconcentrated. Low weight because called shots are not THAT common, and having to call that CT at 40% CtH for 20 times pretty much equals to just shooting off at 80%, even if the shots land all around..
More to come!