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How do you guys keep track of turns?
Posted: Sat Aug 09, 2008 5:10 am
by TommyBoy84
Hey guys,
I find one of my biggest problems in my young WiTP career is that of keeping track of what's going on. The PTO is a big load to carry. I have two questions on how you keep up:
1.) What sequence do you use in taking care of things each turn? Do you set up convoys, then move TF's, then LCU's, etc.? Or do you do West to East? What works for you?
2.) How do you keep track of who's where, and who's doing what? Do you keep a notebook, or a spreadsheet, or what? I know WiTP is supposed to be a game of details and micromanagement, but jotting down each and every thing I do in a notebook seems a bit too tedius and time consuming. Again, what works?
RE: How do you guys keep track of turns?
Posted: Sat Aug 09, 2008 5:42 am
by rockmedic109
1. I have a notepad that I jot down critical things during the turn resolution. Once the turn is over, the first thing I do is save the turn. Then I take care of the critical action items I jotted down. Then it is a matter of location starting with Hawaiian Islands moving to Midway/Wake, then to west coast, then to central pac islands.....and so forth till I get to Aden {playing CHS}. I set up CS convoys to supply most areas.
2. Only the things that are needed. Like who is slated for an upcoming invasion. Most of the stuff will handle itself and if you miss something, it is usually ok if delayed a few days.....unless you forgot to take your carrier planes off training before sending them into harms way. For that I you have a previous days' save or if PBEM, you can beg for mercy.
RE: How do you guys keep track of turns?
Posted: Sat Aug 09, 2008 5:42 am
by Mistmatz
As allies I go by regional theater starting from the west coast then going clockwise.
RE: How do you guys keep track of turns?
Posted: Sat Aug 09, 2008 6:48 am
by Tullius
It would be a really help when the AI could includes some more reports and esp. the ability to name the task forces. I have dozens of TF001 and so on over the time. When you choose intelligent names you can a much faster overview.
RE: How do you guys keep track of turns?
Posted: Sat Aug 09, 2008 3:49 pm
by ericl
microsoft excel.
RE: How do you guys keep track of turns?
Posted: Sat Aug 09, 2008 4:17 pm
by VSWG
microsoft onenote. [:)]
It's easy to mix text, tables, list and screenshots with this program.
RE: How do you guys keep track of turns?
Posted: Sun Aug 10, 2008 5:59 am
by Chris21wen
ORIGINAL: Tullius
It would be a really help when the AI could includes some more reports and esp. the ability to name the task forces. I have dozens of TF001 and so on over the time. When you choose intelligent names you can a much faster overview.
Try WitPtracker.
RE: How do you guys keep track of turns?
Posted: Sun Aug 10, 2008 6:04 am
by thegreatwent
I keep a notebook for each game and assign operation names to important events. I also write notes regarding suspected enemy targets, therefore trying to transfer aircraft to better engage them.
RE: How do you guys keep track of turns?
Posted: Sun Aug 10, 2008 5:36 pm
by MarcA
ORIGINAL: VSWG
microsoft onenote. [:)]
It's easy to mix text, tables, list and screenshots with this program.
I am getting into the swing of using this. It is very useful.
RE: How do you guys keep track of turns?
Posted: Sun Aug 10, 2008 5:59 pm
by Mike Solli
A lobotomy works wonders. You can track two different things simultaneously without confusion.

RE: How do you guys keep track of turns?
Posted: Sun Aug 10, 2008 6:53 pm
by admgrraven
ORIGINAL: Chris H
ORIGINAL: Tullius
It would be a really help when the AI could includes some more reports and esp. the ability to name the task forces. I have dozens of TF001 and so on over the time. When you choose intelligent names you can a much faster overview.
Try WitPtracker.
I would love to try it but for some reason I can't get it to work for me. I'm the type of person that needs to be led by the hand when installing an application that takes more than just putting a disk in the drive and clicking install. [&:]
RE: How do you guys keep track of turns?
Posted: Sun Aug 10, 2008 8:23 pm
by John 3rd
Notebook, Tracker, and a regular pattern for giving orders on the Map.
RE: How do you guys keep track of turns?
Posted: Sun Aug 10, 2008 9:10 pm
by floydg
ORIGINAL: Bakerman
ORIGINAL: Chris H
ORIGINAL: Tullius
It would be a really help when the AI could includes some more reports and esp. the ability to name the task forces. I have dozens of TF001 and so on over the time. When you choose intelligent names you can a much faster overview.
Try WitPtracker.
I would love to try it but for some reason I can't get it to work for me. I'm the type of person that needs to be led by the hand when installing an application that takes more than just putting a disk in the drive and clicking install. [&:]
Which part isn't working for you?
RE: How do you guys keep track of turns?
Posted: Sun Aug 10, 2008 9:10 pm
by floydg
ORIGINAL: John 3rd
Notebook, Tracker, and a regular pattern for giving orders on the Map.
Exactly the same method for me, too.
RE: How do you guys keep track of turns?
Posted: Sun Aug 10, 2008 10:41 pm
by iaidoka2
ORIGINAL: John 3rd
Notebook, Tracker, and a regular pattern for giving orders on the Map.
What is your regular pattern for us noobs who feel like we are drowning?
RE: How do you guys keep track of turns?
Posted: Sun Aug 10, 2008 10:44 pm
by USSAmerica
I keep a .doc file with each region as a sub section, and notes for air, land, and ship plans for each region. My pattern starts on the West Coast, through the South Pacific, Oz, what's left of the DEI, India, and China, in that order.
RE: How do you guys keep track of turns?
Posted: Mon Aug 11, 2008 12:53 am
by Mynok
And yet your subs still can't hit a carrier. [:D]
My sequence is:
1. Check current operations.
2. Load Witptracker and check industry and recent arrivals.
3. Run through front-line air groups and check status
4. Move rear area air groups towards future front line areas.
5. Check regional hub bases for supply/fuel and set up replenishment TF as needed.
6. Run through lists of prepping operations and move transport into position as needed.
7. Check ship repair status.
RE: How do you guys keep track of turns?
Posted: Mon Aug 11, 2008 2:48 am
by admgrraven
ORIGINAL: floydg
ORIGINAL: Bakerman
ORIGINAL: Chris H
Try WitPtracker.
I would love to try it but for some reason I can't get it to work for me. I'm the type of person that needs to be led by the hand when installing an application that takes more than just putting a disk in the drive and clicking install. [&:]
Which part isn't working for you?
I've got I suppose java issues. I have the most current version of it. I will post what it says.
D:\ WiTP Tracker\WitPTracker_1_1_2>java -jar "WitPTracker.jar"
Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: 0 >= 0
at java.util.Vector.elementAt<Unknown Source>
at witptracker.Aircraft.GetAircraft<Aircraft.jave:113>
at witptracker.InMemoryDB.LoadStartupTables<InMemoryDB.jave:99>
at witptracker.Main.main<Main.jave:128>
As I don't know how to copy and paste from a cmd.exe window I've typed this out so it might have a typo but I'm sure you can get the jist of what I'm seeing.
I hope you can help me with this.
Michael
RE: How do you guys keep track of turns?
Posted: Mon Aug 11, 2008 3:58 pm
by VSWG
Are you using the newest version of WitPTracker (1.1.2)? Someone tried to load a RHS game with an old version of tracker and got an (almost) identical error message, but he was able to start tracker with version 1.1.2.
If that doesn't help, post your error message in this thread:
tm.asp?m=1774229&mpage=14&key=
RE: How do you guys keep track of turns?
Posted: Mon Aug 11, 2008 11:25 pm
by floydg
ORIGINAL: Bakerman
ORIGINAL: floydg
ORIGINAL: Bakerman
I would love to try it but for some reason I can't get it to work for me. I'm the type of person that needs to be led by the hand when installing an application that takes more than just putting a disk in the drive and clicking install. [&:]
Which part isn't working for you?
I've got I suppose java issues. I have the most current version of it. I will post what it says.
D:\ WiTP Tracker\WitPTracker_1_1_2>java -jar "WitPTracker.jar"
Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: 0 >= 0
at java.util.Vector.elementAt<Unknown Source>
at witptracker.Aircraft.GetAircraft<Aircraft.jave:113>
at witptracker.InMemoryDB.LoadStartupTables<InMemoryDB.jave:99>
at witptracker.Main.main<Main.jave:128>
As I don't know how to copy and paste from a cmd.exe window I've typed this out so it might have a typo but I'm sure you can get the jist of what I'm seeing.
I hope you can help me with this.
Michael
For some reason, there are no aircraft correctly loaded into the initial database.
I'm not sure why that's happening, but if you send me the save game and witptracker.properties files to witptracker @ gmail.com, I'll take a look.
Floyd