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.x files
Posted: Mon Aug 18, 2008 5:14 pm
by Breeze
Every stadium I've downloaded works fine in the game, but a couple of the .x files (Central Stadium and Spike Bowl) won't open in Truespace. Anyone else have this problem?
RE: .x files
Posted: Mon Aug 18, 2008 6:42 pm
by Mykal
never opened a stadium in truespace sorry bro
RE: .x files
Posted: Mon Aug 18, 2008 8:09 pm
by therhino
No they wont and I was about to make a post about that. I have Game Space as well and they don't work with that either.
RE: .x files
Posted: Mon Aug 18, 2008 8:24 pm
by garysorrell
I'm pretty sure David used Truespace6 for the game. Which is probably what Gamespace is built on. Older versions of truespace like 3, and the newer 7, dont work well with the stuff.
RE: .x files
Posted: Mon Aug 18, 2008 10:41 pm
by Breeze
Hmm...it's weird, some files open, some don't. And I always have to select "TS6 files" before I can open them.
RE: .x files
Posted: Mon Aug 18, 2008 10:43 pm
by therhino
The only person who knows is Gil since He made the stadium so I would suggest talking to him.
RE: .x files
Posted: Tue Aug 19, 2008 7:37 am
by bneil
What folder are the .x files located in?
RE: .x files
Posted: Tue Aug 19, 2008 8:11 am
by Mykal
.x files are located in the stadium folders
each stadium has it own .x file
RE: .x files
Posted: Tue Aug 19, 2008 5:18 pm
by local8h
Hey Fellas,
Unfortunately its not readable on GameSpace,Truespace,Blender and Maya after i reduce the Polys using a poly reducing program.
RE: .x files
Posted: Tue Aug 19, 2008 6:04 pm
by therhino
Do you have a high poly version of those stadiums? I would love to edit them a little bit and make them 50 yard field stadiums.
RE: .x files
Posted: Tue Aug 19, 2008 7:25 pm
by Breeze
I second Rhino's question. I was hoping to try taking a couple of stadiums and putting them together to make triple deckers.
RE: .x files
Posted: Tue Aug 19, 2008 9:02 pm
by therhino
That is what I am currently doing for Mykal's Olympic Mod. I made a quad deck field, but I would love to edit Spike Bowl
RE: .x files
Posted: Tue Aug 19, 2008 10:22 pm
by Mykal
Spike bowls no good for me, even poly reduced it never works
I'm guessing I'm not the only one either,
even when I get that new PC, I dont really wanna use Stadia that are not usable by everyone
thats not to say you cant do it for ya'self Rhino, who am I to stop ya'.
RE: .x files
Posted: Tue Aug 19, 2008 10:35 pm
by Tbird
Use Deep Exploration to view the files
Go to
www.righthemisphere.com then you can convert to any other format
I'm not sure if it's still the same tho because they have another app called Deep View that's Free so you might just need that app.
RE: .x files
Posted: Tue Aug 19, 2008 11:03 pm
by therhino
ORIGINAL: Mykal
even when I get that new PC, I dont really wanna use Stadia that are not usable by everyone
thats not to say you cant do it for ya'self Rhino, who am I to stop ya'.
Mykal, I was going to edit that one for my personal use not the mod.
RE: .x files
Posted: Wed Aug 20, 2008 12:38 am
by Mykal
It's kewl Bro,
dont know wether I should set a league file or leave it to the individual
what ya' think Rhino ?
RE: .x files
Posted: Wed Aug 20, 2008 1:03 am
by therhino
Set up a league file with all the teams you plan on making in it. I would say 4 teams in each division would be good.
RE: .x files
Posted: Wed Aug 20, 2008 1:18 am
by Mykal
well so far we have 24 teams planned
so I was thinking 4 divisions of 6
top 2 teams in each division qualify for the knock out competion,
the math is easier that way
RE: .x files
Posted: Wed Aug 20, 2008 1:24 am
by therhino
Perfect can't wait to download the league file.